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Bounty Ended with 100 reputation awarded by Zoma
added 504 characters in body
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Ryan C. Thompson
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The father is using divine intervention to get help... from his child!

Of course the PC's father is seeking divine intervention from Moradin. And as a 10th level cleric, Moradin answers his call a few times per month (I think it's every 17 days on average, but I haven't done the math). And what is the specific nature of Moradin's intervention? Why, it's to provide guidance to the PC to help them find and rescue their father!

Perhaps Moradin (or the father) knows that any direct, detectable intervention would be insufficient to guarantee the father's escape, but would alarm his captors to the point where they might execute him out of fear that they couldn't contain him. So the best solution is to bring in outside help from someone trustworthy.

This is the perfect excuse for you as the DM to provide occasional divine hints and aid to the player's character. Ideally, you shouldn't tell the player what's happening. Just narrate the occasional miracle or divine message along their adventure and let them figure out why it keeps happening.

User Stephan Kolassa adds an additional twist: perhaps the reason Moradin won't intervene directly is because the PC's father has been taken captive by adherents of a deity that opposes Moradin, and a direct intervention would risk escalating a conflict of divine proportions. This not only gives Moradin a reason to work indirectly by guiding the PC, but also supplies an identity and motivation for the antagonists who have captured the father.

The father is using divine intervention to get help... from his child!

Of course the PC's father is seeking divine intervention from Moradin. And as a 10th level cleric, Moradin answers his call a few times per month (I think it's every 17 days on average, but I haven't done the math). And what is the specific nature of Moradin's intervention? Why, it's to provide guidance to the PC to help them find and rescue their father!

Perhaps Moradin (or the father) knows that any direct, detectable intervention would be insufficient to guarantee the father's escape, but would alarm his captors to the point where they might execute him out of fear that they couldn't contain him. So the best solution is to bring in outside help from someone trustworthy.

This is the perfect excuse for you as the DM to provide occasional divine hints and aid to the player's character. Ideally, you shouldn't tell the player what's happening. Just narrate the occasional miracle or divine message along their adventure and let them figure out why it keeps happening.

The father is using divine intervention to get help... from his child!

Of course the PC's father is seeking divine intervention from Moradin. And as a 10th level cleric, Moradin answers his call a few times per month (I think it's every 17 days on average, but I haven't done the math). And what is the specific nature of Moradin's intervention? Why, it's to provide guidance to the PC to help them find and rescue their father!

Perhaps Moradin (or the father) knows that any direct, detectable intervention would be insufficient to guarantee the father's escape, but would alarm his captors to the point where they might execute him out of fear that they couldn't contain him. So the best solution is to bring in outside help from someone trustworthy.

This is the perfect excuse for you as the DM to provide occasional divine hints and aid to the player's character. Ideally, you shouldn't tell the player what's happening. Just narrate the occasional miracle or divine message along their adventure and let them figure out why it keeps happening.

User Stephan Kolassa adds an additional twist: perhaps the reason Moradin won't intervene directly is because the PC's father has been taken captive by adherents of a deity that opposes Moradin, and a direct intervention would risk escalating a conflict of divine proportions. This not only gives Moradin a reason to work indirectly by guiding the PC, but also supplies an identity and motivation for the antagonists who have captured the father.

added 181 characters in body
Source Link
Ryan C. Thompson
  • 64.2k
  • 11
  • 221
  • 363

The father is using divine intervention to get help... from his child!

Of course the PC's father is seeking divine intervention from Moradin. And as a 10th level cleric, Moradin answers his call a few times per month (I think it's every 17 days on average, but I haven't done the math). And what is the specific nature of Moradin's intervention? Why, it's to provide guidance to the PC to help them find and rescue their father!

Perhaps Moradin (or the father) knows that any direct, detectable intervention would be insufficient to guarantee the father's escape, but would alarm his captors to the point where they might execute him out of fear that they couldn't contain him. So the best solution is to bring in outside help from someone trustworthy.

This is the perfect excuse for you as the DM to provide occasional divine hints and aid to the player's character. Ideally, you shouldn't tell the player what's happening. Just narrate the occasional miracle or divine message along their adventure and let them figure out why it keeps happening.

The father is using divine intervention to get help... from his child!

Of course the PC's father is seeking divine intervention from Moradin. And as a 10th level cleric, Moradin answers his call a few times per month (I think it's every 17 days on average, but I haven't done the math). And what is the specific nature of Moradin's intervention? Why, it's to provide guidance to the PC to help them find and rescue their father!

Perhaps Moradin (or the father) knows that any direct, detectable intervention would be insufficient to guarantee the father's escape, but would alarm his captors to the point where they might execute him out of fear that they couldn't contain him. So the best solution is to bring in outside help from someone trustworthy.

This is the perfect excuse for you as the DM to provide occasional divine hints and aid to the player's character.

The father is using divine intervention to get help... from his child!

Of course the PC's father is seeking divine intervention from Moradin. And as a 10th level cleric, Moradin answers his call a few times per month (I think it's every 17 days on average, but I haven't done the math). And what is the specific nature of Moradin's intervention? Why, it's to provide guidance to the PC to help them find and rescue their father!

Perhaps Moradin (or the father) knows that any direct, detectable intervention would be insufficient to guarantee the father's escape, but would alarm his captors to the point where they might execute him out of fear that they couldn't contain him. So the best solution is to bring in outside help from someone trustworthy.

This is the perfect excuse for you as the DM to provide occasional divine hints and aid to the player's character. Ideally, you shouldn't tell the player what's happening. Just narrate the occasional miracle or divine message along their adventure and let them figure out why it keeps happening.

Source Link
Ryan C. Thompson
  • 64.2k
  • 11
  • 221
  • 363

The father is using divine intervention to get help... from his child!

Of course the PC's father is seeking divine intervention from Moradin. And as a 10th level cleric, Moradin answers his call a few times per month (I think it's every 17 days on average, but I haven't done the math). And what is the specific nature of Moradin's intervention? Why, it's to provide guidance to the PC to help them find and rescue their father!

Perhaps Moradin (or the father) knows that any direct, detectable intervention would be insufficient to guarantee the father's escape, but would alarm his captors to the point where they might execute him out of fear that they couldn't contain him. So the best solution is to bring in outside help from someone trustworthy.

This is the perfect excuse for you as the DM to provide occasional divine hints and aid to the player's character.