Timeline for How does stacking [Element] Aura work?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jan 29, 2013 at 18:54 | comment | added | Bobson | That leads to some really weird questions... What happens if you do [Metal+Smoke]? Maybe I should make that into a whole new question... Edit: Actually, come to think of it, there's no limit on the number you can stack, for +2 Drain each. That can get really weird | |
Jan 29, 2013 at 18:49 | comment | added | Cristol.GdM | @Bobson if you go the Dual-element route, there can be some reall funny combinations: A Force 6 [Water+Blast] Aura will Knock Down anything with less than 12 in Body automatically... | |
Jan 29, 2013 at 17:50 | comment | added | Bobson | Excellent. This character may not do the absolutely crazy damage I was sure was wrong, but he's still going to be very deadly... Thanks again! | |
Jan 29, 2013 at 17:42 | comment | added | Cristol.GdM | @Bobson Before. "You resist with half Impact armor", meaning the attack is resisted with a value of half the impact, from which the AP is deducted. So yes, it hurts :) | |
Jan 27, 2013 at 0:24 | comment | added | Bobson | Thanks. I knew there had to be something to prevent getting crazy DV bonuses from it. One more question, though - would the "Half impact" be applied before or after the AP from the weapon? | |
Jan 27, 2013 at 0:22 | vote | accept | Bobson | ||
Jan 26, 2013 at 15:04 | history | edited | Cristol.GdM | CC BY-SA 3.0 |
answered the question in a more detailed way
|
Jan 26, 2013 at 2:54 | history | answered | Cristol.GdM | CC BY-SA 3.0 |