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An excerpt from D&D Dwarf's Wikipedia article:

In particular, the dwarves in the Germanic story The Ring of the Nibelungen and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of Dungeons & Dragons dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the Chainmail game, the forebear of D&D, when miniature figures of varying sizes were used together in the same wargame. The dwarf first appears as a player character class in the original 1974 edition of Dungeons & Dragons, with a design that is strongly influenced by the dwarves of Poul Anderson's 1961 novel Three Hearts and Three Lions. This early version of the D&D dwarf is limited to playing a fighter, and can not progress beyond the sixth level. The dwarf is again a character class in the original Dungeons & Dragons Basic Set (1977). With the arrival of Advanced Dungeons & Dragons, the dwarf was modified into a player character race in the Player's Handbook (1978) and detailed as a monster in the original Monster Manual (1977)

I guess, mythology and tales characterized dwarves as small and cute beings (like elves described as fairies in tales and become human-like in D&D). I do not know how Anderson define these creatures in his novel. But I guess, in time, D&D thought they must look like strong warriors instead of cute little beings. Old D&D drawings are all show them as slimmer little fellows (D&D 1e) and by time, they got bigger and muscular with broad shoulders and well shaped chests.

D&D 1e dwarfD&D 3.x

And as fighters, being small is not fit for D&D concept much. Halfling and kender are rogue besed and really suitable for their role in the concept. But dwarves, mighty warriors with smaller size than a human? Bah, not so attractive...

Also, there is this question about origins of D&D dwarvesthis question about origins of D&D dwarves

An excerpt from D&D Dwarf's Wikipedia article:

In particular, the dwarves in the Germanic story The Ring of the Nibelungen and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of Dungeons & Dragons dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the Chainmail game, the forebear of D&D, when miniature figures of varying sizes were used together in the same wargame. The dwarf first appears as a player character class in the original 1974 edition of Dungeons & Dragons, with a design that is strongly influenced by the dwarves of Poul Anderson's 1961 novel Three Hearts and Three Lions. This early version of the D&D dwarf is limited to playing a fighter, and can not progress beyond the sixth level. The dwarf is again a character class in the original Dungeons & Dragons Basic Set (1977). With the arrival of Advanced Dungeons & Dragons, the dwarf was modified into a player character race in the Player's Handbook (1978) and detailed as a monster in the original Monster Manual (1977)

I guess, mythology and tales characterized dwarves as small and cute beings (like elves described as fairies in tales and become human-like in D&D). I do not know how Anderson define these creatures in his novel. But I guess, in time, D&D thought they must look like strong warriors instead of cute little beings. Old D&D drawings are all show them as slimmer little fellows (D&D 1e) and by time, they got bigger and muscular with broad shoulders and well shaped chests.

D&D 1e dwarfD&D 3.x

And as fighters, being small is not fit for D&D concept much. Halfling and kender are rogue besed and really suitable for their role in the concept. But dwarves, mighty warriors with smaller size than a human? Bah, not so attractive...

Also, there is this question about origins of D&D dwarves

An excerpt from D&D Dwarf's Wikipedia article:

In particular, the dwarves in the Germanic story The Ring of the Nibelungen and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of Dungeons & Dragons dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the Chainmail game, the forebear of D&D, when miniature figures of varying sizes were used together in the same wargame. The dwarf first appears as a player character class in the original 1974 edition of Dungeons & Dragons, with a design that is strongly influenced by the dwarves of Poul Anderson's 1961 novel Three Hearts and Three Lions. This early version of the D&D dwarf is limited to playing a fighter, and can not progress beyond the sixth level. The dwarf is again a character class in the original Dungeons & Dragons Basic Set (1977). With the arrival of Advanced Dungeons & Dragons, the dwarf was modified into a player character race in the Player's Handbook (1978) and detailed as a monster in the original Monster Manual (1977)

I guess, mythology and tales characterized dwarves as small and cute beings (like elves described as fairies in tales and become human-like in D&D). I do not know how Anderson define these creatures in his novel. But I guess, in time, D&D thought they must look like strong warriors instead of cute little beings. Old D&D drawings are all show them as slimmer little fellows (D&D 1e) and by time, they got bigger and muscular with broad shoulders and well shaped chests.

D&D 1e dwarfD&D 3.x

And as fighters, being small is not fit for D&D concept much. Halfling and kender are rogue besed and really suitable for their role in the concept. But dwarves, mighty warriors with smaller size than a human? Bah, not so attractive...

Also, there is this question about origins of D&D dwarves

small typo fix
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Rob
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An excerpt from D&D Dwarf's Wikipedia article:

In particular, the dwarves in the Germanic story The Ring of the Nibelungen and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of Dungeons & Dragons dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the Chainmail game, the forebear of D&D, when miniature figures of varying sizes were used together in the same wargame. The dwarf first appears as a player character class in the original 1974 edition of Dungeons & Dragons, with a design that is strongly influenced by the dwarves of Poul Anderson's 1961 novel Three Hearts and Three Lions. This early version of the D&D dwarf is limited to playing a fighter, and can not progress beyond the sixth level. The dwarf is again a character class in the original Dungeons & Dragons Basic Set (1977). With the arrival of Advanced Dungeons & Dragons, the dwarf was modified into a player character race in the Player's Handbook (1978) and detailed as a monster in the original Monster Manual (1977)

I guess, mythology and tales characterized dwarves as small and cute beings (like elves described as fairies in tales and become human-like in D&D). I do not know how Anderson define these creatures in his novel. But I guess, in time, D&D thought they must look like strong warriors instead of cute little beings. Old D&D drawings are all show them as slimmer little fellows (D&D 1e) and by time, they got bigger and muscular with broad shoulders and well shaped chests.

D&D 1e dwarfD&D 3.x

And as fighters, being small is not fit for D&D concept much. Halfling and kender are rougerogue besed and really suitable for their role in the concept. But dwarves, mighty warriors with smaller size than a human? Bah, not so attractive...

Also, there is this question about origins of D&D dwarves

An excerpt from D&D Dwarf's Wikipedia article:

In particular, the dwarves in the Germanic story The Ring of the Nibelungen and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of Dungeons & Dragons dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the Chainmail game, the forebear of D&D, when miniature figures of varying sizes were used together in the same wargame. The dwarf first appears as a player character class in the original 1974 edition of Dungeons & Dragons, with a design that is strongly influenced by the dwarves of Poul Anderson's 1961 novel Three Hearts and Three Lions. This early version of the D&D dwarf is limited to playing a fighter, and can not progress beyond the sixth level. The dwarf is again a character class in the original Dungeons & Dragons Basic Set (1977). With the arrival of Advanced Dungeons & Dragons, the dwarf was modified into a player character race in the Player's Handbook (1978) and detailed as a monster in the original Monster Manual (1977)

I guess, mythology and tales characterized dwarves as small and cute beings (like elves described as fairies in tales and become human-like in D&D). I do not know how Anderson define these creatures in his novel. But I guess, in time, D&D thought they must look like strong warriors instead of cute little beings. Old D&D drawings are all show them as slimmer little fellows (D&D 1e) and by time, they got bigger and muscular with broad shoulders and well shaped chests.

D&D 1e dwarfD&D 3.x

And as fighters, being small is not fit for D&D concept much. Halfling and kender are rouge besed and really suitable for their role in the concept. But dwarves, mighty warriors with smaller size than a human? Bah, not so attractive...

Also, there is this question about origins of D&D dwarves

An excerpt from D&D Dwarf's Wikipedia article:

In particular, the dwarves in the Germanic story The Ring of the Nibelungen and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of Dungeons & Dragons dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the Chainmail game, the forebear of D&D, when miniature figures of varying sizes were used together in the same wargame. The dwarf first appears as a player character class in the original 1974 edition of Dungeons & Dragons, with a design that is strongly influenced by the dwarves of Poul Anderson's 1961 novel Three Hearts and Three Lions. This early version of the D&D dwarf is limited to playing a fighter, and can not progress beyond the sixth level. The dwarf is again a character class in the original Dungeons & Dragons Basic Set (1977). With the arrival of Advanced Dungeons & Dragons, the dwarf was modified into a player character race in the Player's Handbook (1978) and detailed as a monster in the original Monster Manual (1977)

I guess, mythology and tales characterized dwarves as small and cute beings (like elves described as fairies in tales and become human-like in D&D). I do not know how Anderson define these creatures in his novel. But I guess, in time, D&D thought they must look like strong warriors instead of cute little beings. Old D&D drawings are all show them as slimmer little fellows (D&D 1e) and by time, they got bigger and muscular with broad shoulders and well shaped chests.

D&D 1e dwarfD&D 3.x

And as fighters, being small is not fit for D&D concept much. Halfling and kender are rogue besed and really suitable for their role in the concept. But dwarves, mighty warriors with smaller size than a human? Bah, not so attractive...

Also, there is this question about origins of D&D dwarves

fix broken link; fix title of first link
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SevenSidedDie
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An excerpt from D&D Dwarf's WikiWikipedia article:

In particular, the dwarves in the Germanic story The Ring of the Nibelungen and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of Dungeons & Dragons dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the Chainmail game, the forebear of D&D, when miniature figures of varying sizes were used together in the same wargame. The dwarf first appears as a player character class in the original 1974 edition of Dungeons & Dragons, with a design that is strongly influenced by the dwarves of Poul Anderson's 1961 novel Three Hearts and Three Lions. This early version of the D&D dwarf is limited to playing a fighter, and can not progress beyond the sixth level. The dwarf is again a character class in the original Dungeons & Dragons Basic Set (1977). With the arrival of Advanced Dungeons & Dragons, the dwarf was modified into a player character race in the Player's Handbook (1978) and detailed as a monster in the original Monster Manual (1977)

I guess, mythology and tales characterized dwarves as small and cute beings (like elves described as fairies in tales and become human-like in D&D). I do not know how Anderson define these creatures in his novel. But I guess, in time, D&D thought they must look like strong warriors instead of cute little beings. Old D&D drawings are all show them as slimmer little fellows (D&D 1e) and by time, they got bigger and muscular with broad shoulders and well shaped chests.

D&D 1e dwarfD&D 3.x

And as fighters, being small is not fit for D&D concept much. Halfling and kender are rouge besed and really suitable for their role in the concept. But dwarves, mighty warriors with smaller size than a human? Bah, not so attractive...

Also, there is [this question about Origins of D&D dwarves][4]this question about origins of D&D dwarves

An excerpt from D&D Dwarf's Wiki:

In particular, the dwarves in the Germanic story The Ring of the Nibelungen and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of Dungeons & Dragons dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the Chainmail game, the forebear of D&D, when miniature figures of varying sizes were used together in the same wargame. The dwarf first appears as a player character class in the original 1974 edition of Dungeons & Dragons, with a design that is strongly influenced by the dwarves of Poul Anderson's 1961 novel Three Hearts and Three Lions. This early version of the D&D dwarf is limited to playing a fighter, and can not progress beyond the sixth level. The dwarf is again a character class in the original Dungeons & Dragons Basic Set (1977). With the arrival of Advanced Dungeons & Dragons, the dwarf was modified into a player character race in the Player's Handbook (1978) and detailed as a monster in the original Monster Manual (1977)

I guess, mythology and tales characterized dwarves as small and cute beings (like elves described as fairies in tales and become human-like in D&D). I do not know how Anderson define these creatures in his novel. But I guess, in time, D&D thought they must look like strong warriors instead of cute little beings. Old D&D drawings are all show them as slimmer little fellows (D&D 1e) and by time, they got bigger and muscular with broad shoulders and well shaped chests.

D&D 1e dwarfD&D 3.x

And as fighters, being small is not fit for D&D concept much. Halfling and kender are rouge besed and really suitable for their role in the concept. But dwarves, mighty warriors with smaller size than a human? Bah, not so attractive...

Also, there is [this question about Origins of D&D dwarves][4]

An excerpt from D&D Dwarf's Wikipedia article:

In particular, the dwarves in the Germanic story The Ring of the Nibelungen and the Brothers Grimm fairy tale "Rumpelstiltskin" have been called "ancestors" of Dungeons & Dragons dwarves. Along with giants, dwarves were one of the first types of non-humans to be introduced into the Chainmail game, the forebear of D&D, when miniature figures of varying sizes were used together in the same wargame. The dwarf first appears as a player character class in the original 1974 edition of Dungeons & Dragons, with a design that is strongly influenced by the dwarves of Poul Anderson's 1961 novel Three Hearts and Three Lions. This early version of the D&D dwarf is limited to playing a fighter, and can not progress beyond the sixth level. The dwarf is again a character class in the original Dungeons & Dragons Basic Set (1977). With the arrival of Advanced Dungeons & Dragons, the dwarf was modified into a player character race in the Player's Handbook (1978) and detailed as a monster in the original Monster Manual (1977)

I guess, mythology and tales characterized dwarves as small and cute beings (like elves described as fairies in tales and become human-like in D&D). I do not know how Anderson define these creatures in his novel. But I guess, in time, D&D thought they must look like strong warriors instead of cute little beings. Old D&D drawings are all show them as slimmer little fellows (D&D 1e) and by time, they got bigger and muscular with broad shoulders and well shaped chests.

D&D 1e dwarfD&D 3.x

And as fighters, being small is not fit for D&D concept much. Halfling and kender are rouge besed and really suitable for their role in the concept. But dwarves, mighty warriors with smaller size than a human? Bah, not so attractive...

Also, there is this question about origins of D&D dwarves

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Mp0int
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