Timeline for What's the up side of aquatic campaigns in Pathfinder?
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
May 20, 2015 at 1:58 | comment | added | GMJoe | @TimothyAWiseman You mean "mussels." Muscles move all the time - that's what they're for. | |
Sep 23, 2013 at 21:32 | history | bounty ended | Necroes | ||
Sep 23, 2013 at 21:32 | vote | accept | Necroes | ||
Sep 20, 2013 at 21:03 | comment | added | TimothyAWiseman | I like the revisions. As for the Romans, you are right, but they also raised things like muscles which don't move much. Now we have a fair bit more sophisticated versions. | |
Sep 20, 2013 at 15:10 | comment | added | Dane | I added a few more observations after revisiting this topic due to @TimothyAWiseman's comment. | |
Sep 20, 2013 at 15:10 | history | edited | Dane | CC BY-SA 3.0 |
added 1494 characters in body
|
Sep 20, 2013 at 14:13 | comment | added | Dane | @TimothyAWiseman, I think that Romans raised fish in ponds, which really wouldn't apply to merfolk. I suppose they might have cubical or spherical rigid nets within which they raise various food species. As to raising plants, that does raise new possibilities. Perhaps the merfolk have domesticated certain plant species that are far more productive than kelp, but that can't survive in the wild. If that plant also uses photosynthesis, that would explain why merfolk are frequently found near the surface. | |
Sep 19, 2013 at 22:54 | comment | added | TimothyAWiseman | I like this answer, except the comment on farming. I suspect that merfolk likely would have farming, it would just be different from the way we do it. (Though perhaps not all that different. Ancient Rome made extensive use of aquaculture). | |
Sep 9, 2013 at 20:50 | history | answered | Dane | CC BY-SA 3.0 |