Timeline for How to handle character death in adventures with save-or-dies
Current License: CC BY-SA 3.0
3 events
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Nov 10, 2013 at 1:54 | comment | added | Mala | I am running a specific adventure (as mentioned in the question), and some of the save-or-dies are amazingly funny, or just really really weird in so many great ways, so I feel I can't really cut them out without making the adventure less interesting. And even without that, players making too many mistakes have to be punished, or the tension is lost - few things make combat as tedious and un-fun as the certainty that you have plot armour. | |
Nov 7, 2013 at 3:58 | history | edited | E L | CC BY-SA 3.0 |
added 55 characters in body
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Nov 7, 2013 at 3:52 | history | answered | E L | CC BY-SA 3.0 |