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Six Sided Pencil (or a die if you can get one)

Six-Sided Pencil (or a die if you can get one)

So, you need to generate numbers that aren't D6? Here's how you can do it, though it involves a lot of dice/pencil rolling:

D4: Roll, and reroll if you get a 5-6.

D6: Roll as normal

D8: Roll:

a) 1-3 means roll again as if it were a D4 (1-4, reroll 5,6's)

b) 4-6 means roll again as if it were a D4+4

D10: Roll:

a) 1-3 means roll again as if it were a D5 - 1-5, reroll 6's

b) 4-6 means roll again as if it were a D5+5

D12: Roll:

a) 1-3 means roll again as if it were a D6 b) 4-6 means roll again as if it were a D6+6

D20: Roll:

a) 1-3 means roll again as if it were a D10

b) 4-6 means roll again as if it were a D10+10

As you can see, this means a LOT of rolling and in some cases, a lot of rerolls when you get something outside of the range.

Rules Simplifications/different game

Rules Simplifications/different game

My #1 recommendation, though, would be to do a massive rules simplification or play a different RPG altogether. You might want to modify the rules from the Dungeon! boardgame, which only uses 2D6, for example.

There's some games built entirely on using normal playing cards, such as Primetime Adventures, and several games built on just using a single D6 for dice rolls.

If you can get together several D6 dice or 5-6 pencils, you can also play games like The Pool which is free, and dead simple to simply memorize - so you don't have to worry about opening the PDF or printing out a copy.

Six Sided Pencil (or a die if you can get one)

So, you need to generate numbers that aren't D6? Here's how you can do it, though it involves a lot of dice/pencil rolling:

D4: Roll, and reroll if you get a 5-6.

D6: Roll as normal

D8: Roll:

a) 1-3 means roll again as if it were a D4 (1-4, reroll 5,6's)

b) 4-6 means roll again as if it were a D4+4

D10: Roll:

a) 1-3 means roll again as if it were a D5 - 1-5, reroll 6's

b) 4-6 means roll again as if it were a D5+5

D12: Roll:

a) 1-3 means roll again as if it were a D6 b) 4-6 means roll again as if it were a D6+6

D20: Roll:

a) 1-3 means roll again as if it were a D10

b) 4-6 means roll again as if it were a D10+10

As you can see, this means a LOT of rolling and in some cases, a lot of rerolls when you get something outside of the range.

Rules Simplifications/different game

My #1 recommendation, though, would be to do a massive rules simplification or play a different RPG altogether. You might want to modify the rules from the Dungeon! boardgame, which only uses 2D6, for example.

There's some games built entirely on using normal playing cards, such as Primetime Adventures, and several games built on just using a single D6 for dice rolls.

If you can get together several D6 dice or 5-6 pencils, you can also play games like The Pool which is free, and dead simple to simply memorize - so you don't have to worry about opening the PDF or printing out a copy.

Six-Sided Pencil (or a die if you can get one)

So, you need to generate numbers that aren't D6? Here's how you can do it, though it involves a lot of dice/pencil rolling:

D4: Roll, and reroll if you get a 5-6.

D6: Roll as normal

D8: Roll:

a) 1-3 means roll again as if it were a D4 (1-4, reroll 5,6's)

b) 4-6 means roll again as if it were a D4+4

D10: Roll:

a) 1-3 means roll again as if it were a D5 - 1-5, reroll 6's

b) 4-6 means roll again as if it were a D5+5

D12: Roll:

a) 1-3 means roll again as if it were a D6 b) 4-6 means roll again as if it were a D6+6

D20: Roll:

a) 1-3 means roll again as if it were a D10

b) 4-6 means roll again as if it were a D10+10

As you can see, this means a LOT of rolling and in some cases, a lot of rerolls when you get something outside of the range.

Rules Simplifications/different game

My #1 recommendation, though, would be to do a massive rules simplification or play a different RPG altogether. You might want to modify the rules from the Dungeon! boardgame, which only uses 2D6, for example.

There's some games built entirely on using normal playing cards, such as Primetime Adventures, and several games built on just using a single D6 for dice rolls.

If you can get together several D6 dice or 5-6 pencils, you can also play games like The Pool which is free, and dead simple to simply memorize - so you don't have to worry about opening the PDF or printing out a copy.

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source | link

Six Sided Pencil (or a die if you can get one)

So, you need to generate numbers that aren't D6? Here's how you can do it, though it involves a lot of dice/pencil rolling:

D4: Roll, and reroll if you get a 5-6.

D6: Roll as normal

D8: Roll:

a) 1-3 means roll again as if it were a D4 (1-4, reroll 5,6's)

b) 4-6 means roll again as if it were a D4+4

D10: Roll:

a) 1-3 means roll again as if it were a D5 - 1-5, reroll 6's

b) 4-6 means roll again as if it were a D5+5

D12: Roll:

a) 1-3 means roll again as if it were a D6 b) 4-6 means roll again as if it were a D6+6

D20: Roll:

a) 1-3 means roll again as if it were a D10

b) 4-6 means roll again as if it were a D10+10

As you can see, this means a LOT of rolling and in some cases, a lot of rerolls when you get something outside of the range.

Rules Simplifications/different game

My #1 recommendation, though, would be to do a massive rules simplification or play a different RPG altogether. You might want to modify the rules from the Dungeon! boardgame, which only uses 2D6, for example.

There's some games built entirely on using normal playing cards, such as Primetime Adventures, and several games built on just using a single D6 for dice rolls.

If you can get together several D6 dice or 5-6 pencils, you can also play games like The Pool which is free, and dead simple to simply memorize - so you don't have to worry about opening the PDF or printing out a copy.