Timeline for General Gold value of XP
Current License: CC BY-SA 3.0
5 events
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Nov 10, 2017 at 0:26 | history | edited | doppelgreener | CC BY-SA 3.0 |
deleted 6 characters in body
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Jun 18, 2014 at 13:42 | history | edited | PurpleVermont | CC BY-SA 3.0 |
added 18 characters in body
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Jun 18, 2014 at 13:40 | comment | added | PurpleVermont | @KRyan agreed -- we aren't very careful with XP allocation and typically just do the "ok, you all leveled up" without assigning an actual number of XP. So once spending XP for spells or item creation comes into play, we start asking, well, do we have any XP above the amount we needed to level up that we might spend on item creation, casting spells like permanency, etc.? But it's all very hand-wavey. I will edit my answer to reflect both skill and time being expended. | |
Jun 18, 2014 at 5:30 | comment | added | KRyan | Some of the cost you label as being for skill is for time. But otherwise, this is a great analysis, +1. Also, the question of whether or not to spend XP on item creation depends a lot on whether or not your DM is going to very carefully track how much more XP you should get because you are lower level. Most DMs find this a real headache (I sure do), and if they don't the XP costs become permanent rather than gradually replenished by the greater XP you get. | |
Jun 18, 2014 at 5:15 | history | answered | PurpleVermont | CC BY-SA 3.0 |