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Cleanup
Source Link
okeefe
  • 37.9k
  • 2
  • 91
  • 176
  • Use out-of-character discussion to let the other players know you're engaged and not bored. This is more important in online gaming because you don't have any body language, eye contact, or other social cues to work with. In particular, tell them that you're playing a loner.

  • Engage with the group in-character privately, when NPCs aren't around. Keep your loner motif while providing useful roleplay opportunities with the other characters and developing in-game plans, such as combat tactics that favor your character and backstory relevant to the current situation. Provide opportunities for other PC'sPCs to gently pry at your loner exterior, but convey that you're fine with this as a player.

  • Open up as play continues. No character is an island. There's is (or should be) a reason yourthe characters are together, and you should explore that during play. That exploration should change your character—perhaps to be less of a loner and more someone who cares more about the party and its goals.

  • Use out-of-character discussion to let the other players know you're engaged and not bored. This is more important in online gaming because you don't have any body language, eye contact, or other social cues to work with. In particular, tell them that you're playing a loner.

  • Engage with the group in-character privately, when NPCs aren't around. Keep your loner motif while providing useful roleplay opportunities with the other characters and developing in-game plans, such as combat tactics that favor your character and backstory relevant to the current situation. Provide opportunities for other PC's to gently pry at your loner exterior, but convey that you're fine with this as a player.

  • Open up as play continues. No character is an island. There's is (or should be) a reason your characters are together, and you should explore that during play. That exploration should change your character—perhaps to be less of a loner and more someone who cares more about the party and its goals.

  • Use out-of-character discussion to let the other players know you're engaged and not bored. This is more important in online gaming because you don't have any body language, eye contact, or other social cues to work with. In particular, tell them that you're playing a loner.

  • Engage with the group in-character privately, when NPCs aren't around. Keep your loner motif while providing useful roleplay opportunities with the other characters and developing in-game plans, such as combat tactics that favor your character and backstory relevant to the current situation. Provide opportunities for other PCs to gently pry at your loner exterior, but convey that you're fine with this as a player.

  • Open up as play continues. No character is an island. There's is (or should be) a reason the characters are together, and you should explore that during play. That exploration should change your character—perhaps to be less of a loner and more someone who cares more about the party and its goals.

Source Link
okeefe
  • 37.9k
  • 2
  • 91
  • 176

  • Use out-of-character discussion to let the other players know you're engaged and not bored. This is more important in online gaming because you don't have any body language, eye contact, or other social cues to work with. In particular, tell them that you're playing a loner.

  • Engage with the group in-character privately, when NPCs aren't around. Keep your loner motif while providing useful roleplay opportunities with the other characters and developing in-game plans, such as combat tactics that favor your character and backstory relevant to the current situation. Provide opportunities for other PC's to gently pry at your loner exterior, but convey that you're fine with this as a player.

  • Open up as play continues. No character is an island. There's is (or should be) a reason your characters are together, and you should explore that during play. That exploration should change your character—perhaps to be less of a loner and more someone who cares more about the party and its goals.