Timeline for How do I play a quiet, lone wolf character but also engage my group?
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jun 27, 2014 at 5:29 | history | edited | okeefe | CC BY-SA 3.0 |
Cleanup
|
Jun 27, 2014 at 5:21 | comment | added | vmrob | I really like the second and third points. The second because it gives me the idea to exploit the idea that the character knows how to fend for himself and thus may be able to provide the party with a plan. That plan requires some sort of communication to get across. The third point because it's true and something I haven't explored. | |
Jun 27, 2014 at 5:07 | history | answered | okeefe | CC BY-SA 3.0 |