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How to deal with combat immediately after entering room through narrow passage

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How to deal with combat immediately after entering room

On the first dungeon in my campaign, most rooms have enemies spread throughout them, and as soon as players enter the room, the player heading the party is spotted and combat begins. But said player at the front is blocking the hallway and in almost every case he never gets a chance to move forward and let the others through, causing complaints.

Is there a rule to prevent this, am I starting combat too early, or is there another problem?