Timeline for Determining "level" of an NPC ally for purpose of budgeting encounter XP
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Jul 17, 2017 at 0:50 | history | bounty ended | daze413 | ||
Jul 12, 2017 at 2:12 | comment | added | daze413 | I've tried using the "adjusted XP values" for an uneven number of creatures added on both sides, but nothing really wild ( no 8 CR 1/4 against 1 CR4, for example) it works out pretty well! | |
Jul 11, 2017 at 4:27 | history | post merged (destination) | |||
Oct 5, 2015 at 15:58 | comment | added | PurpleVermont | @daze413 In general no, because the number of creatures impacts the action economy. If you want to change the number of creatures, you might try the encounter multipliers (considering the "extra creatures" separate from the party and the original creatures you balanced out for them), but I haven't tried that yet so I can't say how well it would work. | |
Oct 5, 2015 at 11:01 | comment | added | daze413 | Does this work if the other side gets 2 CR 1 creatures instead? Or 4 CR 1/2? | |
Oct 4, 2015 at 21:03 | history | answered | PurpleVermont | CC BY-SA 3.0 |