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My Grappler Bard player wants to do a Seismic Toss and I want him to achieve this. My question is, how high can a PC jump when grappling a medium-sized creature, given the following constraints:

  1. using only PHB & EE spells
  2. using DMG magic items

Yes, I am aware that the fly spell would be more effective but the player won't hear any of it. He really wants to jump.

What I've come up with is 2827 feet using:

  1. 12 feet - Belt of Storm Giant Strength
  2. tripled, 36 ft - Boots of Striding and Springing
  3. tripled, 108 ft - Jump spell
  4. halved, 5654 ft - Grappling medium creature penalty
  5. Halved, 2827 ft - Standing High Jump penalty

My Grappler Bard player wants to do a Seismic Toss and I want him to achieve this. My question is, how high can a PC jump when grappling a medium-sized creature, given the following constraints:

  1. using only PHB & EE spells
  2. using DMG magic items

Yes, I am aware that the fly spell would be more effective but the player won't hear any of it. He really wants to jump.

What I've come up with is 28 feet using:

  1. 12 feet - Belt of Storm Giant Strength
  2. tripled, 36 ft - Boots of Striding and Springing
  3. tripled, 108 ft - Jump spell
  4. halved, 56 ft - Grappling medium creature penalty
  5. Halved, 28 ft - Standing High Jump penalty

My Grappler Bard player wants to do a Seismic Toss and I want him to achieve this. My question is, how high can a PC jump when grappling a medium-sized creature, given the following constraints:

  1. using only PHB & EE spells
  2. using DMG magic items

Yes, I am aware that the fly spell would be more effective but the player won't hear any of it. He really wants to jump.

What I've come up with is 27 feet using:

  1. 12 feet - Belt of Storm Giant Strength
  2. tripled, 36 ft - Boots of Striding and Springing
  3. tripled, 108 ft - Jump spell
  4. halved, 54 ft - Grappling medium creature penalty
  5. Halved, 27 ft - Standing High Jump penalty
1
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How high can a PC jump given the following constraints?

My Grappler Bard player wants to do a Seismic Toss and I want him to achieve this. My question is, how high can a PC jump when grappling a medium-sized creature, given the following constraints:

  1. using only PHB & EE spells
  2. using DMG magic items

Yes, I am aware that the fly spell would be more effective but the player won't hear any of it. He really wants to jump.

What I've come up with is 28 feet using:

  1. 12 feet - Belt of Storm Giant Strength
  2. tripled, 36 ft - Boots of Striding and Springing
  3. tripled, 108 ft - Jump spell
  4. halved, 56 ft - Grappling medium creature penalty
  5. Halved, 28 ft - Standing High Jump penalty