Timeline for Can players handle Deadly encounters if they don't engage in any other danger?
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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Nov 24, 2015 at 0:45 | history | edited | nitsua60 | CC BY-SA 3.0 |
clarify DMG reference
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Nov 23, 2015 at 14:18 | answer | added | Tim B | timeline score: 3 | |
Nov 23, 2015 at 10:16 | history | tweeted | twitter.com/StackRPG/status/668734846018174976 | ||
Nov 23, 2015 at 9:06 | comment | added | Philipp | Did you try simulating the encounter? Rolling the dice against yourself tells you quite well how easy or hard an encounter really is. | |
Nov 23, 2015 at 2:52 | answer | added | Dale M | timeline score: 5 | |
Nov 23, 2015 at 1:59 | vote | accept | Robert | ||
Nov 23, 2015 at 1:56 | answer | added | Purple Monkey | timeline score: 4 | |
Nov 23, 2015 at 1:02 | comment | added | Robert | @PurpleMonkey They know it insofar that the mystery is about a werewolf. But I'm not sure they'll expect it to attack them once it's been found out. | |
Nov 23, 2015 at 0:45 | comment | added | Pitzy | Yep, the party should at least have some inkling that they're going up vs. a Werewolf so they can prepare, esp. against that brutal immunity. 1st-level heroes tend to die from sneezing too hard, y'know. ;) | |
Nov 23, 2015 at 0:41 | answer | added | nitsua60 | timeline score: 15 | |
Nov 23, 2015 at 0:11 | history | asked | Robert | CC BY-SA 3.0 |