For your reference, the SRD defines Surprise as follows:
If you’re surprised, you can’t move or take an action on your first turn of the combat, and you can’t take a reaction until that turn ends. A member of a group can be surprised even if the other members aren’t.
But inIn an effort to make the game more interactive, I'm strongly considering house-ruling the Surprised condition to read "this creature has disadvantage on initiative rolls" instead of outright skipping their turns.
For reference, the SRD defines Surprise as follows:
If you’re surprised, you can’t move or take an action on your first turn of the combat, and you can’t take a reaction until that turn ends. A member of a group can be surprised even if the other members aren’t.
Would this house rule make any existing mechanics redundant or obsolete? What other things grant disadvantage to initiative?