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Clarified final paragraph.
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GMJoe
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The bonus language granted by the Tongues curse is added to the languages you know, not the languages you can choose to know by virtue of high intelligence. Here's why:

You apply your character's Intelligence modifier to:

  • The number of bonus languages your character knows at the start of the game."

Note the wording: Bonus languages are languages your character knows at the start of the game, not a list of languages they could potentially know. Here's another quote, this time from the races section of the PRD:

Languages: Dwarves begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.

The reason why this quote is significant? Those languages aren't described as "bonus languages." Again, this is because "bonus languages" are languages a character knows as a bonus of having high intelligence, not languages they could potentially know.

Incidentally, if you don't gain the language, it's not really a bonus. That'd be like calling "elf" a "bonus race" for your dwarf character because it's an option you could have taken.

The bonus language granted by the Tongues curse is added to the languages you know, not the languages you can choose to know by virtue of high intelligence. Here's why:

You apply your character's Intelligence modifier to:

  • The number of bonus languages your character knows at the start of the game."

Note the wording: Bonus languages are languages your character knows at the start of the game, not a list of languages they could potentially know. Here's another quote, this time from the races section of the PRD:

Languages: Dwarves begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.

The reason why this quote is significant? Those languages aren't described as "bonus languages." Again, this is because "bonus languages" are languages a character knows as a bonus of having high intelligence, not languages they could potentially know.

Incidentally, if you don't gain the language, it's not really a bonus. That'd be like calling "elf" a "bonus race" for your dwarf character.

The bonus language granted by the Tongues curse is added to the languages you know, not the languages you can choose to know by virtue of high intelligence. Here's why:

You apply your character's Intelligence modifier to:

  • The number of bonus languages your character knows at the start of the game."

Note the wording: Bonus languages are languages your character knows at the start of the game, not a list of languages they could potentially know. Here's another quote, this time from the races section of the PRD:

Languages: Dwarves begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.

The reason why this quote is significant? Those languages aren't described as "bonus languages." Again, this is because "bonus languages" are languages a character knows as a bonus of having high intelligence, not languages they could potentially know.

Incidentally, if you don't gain the language, it's not really a bonus. That'd be like calling "elf" a "bonus race" for your dwarf character because it's an option you could have taken.

Source Link
GMJoe
  • 22.8k
  • 3
  • 72
  • 135

The bonus language granted by the Tongues curse is added to the languages you know, not the languages you can choose to know by virtue of high intelligence. Here's why:

You apply your character's Intelligence modifier to:

  • The number of bonus languages your character knows at the start of the game."

Note the wording: Bonus languages are languages your character knows at the start of the game, not a list of languages they could potentially know. Here's another quote, this time from the races section of the PRD:

Languages: Dwarves begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.

The reason why this quote is significant? Those languages aren't described as "bonus languages." Again, this is because "bonus languages" are languages a character knows as a bonus of having high intelligence, not languages they could potentially know.

Incidentally, if you don't gain the language, it's not really a bonus. That'd be like calling "elf" a "bonus race" for your dwarf character.