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Feb 24, 2017 at 7:46 history edited András CC BY-SA 3.0
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Feb 23, 2017 at 18:55 history edited SevenSidedDie CC BY-SA 3.0
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Feb 23, 2017 at 17:32 history edited András CC BY-SA 3.0
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Feb 23, 2017 at 17:16 comment added KorvinStarmast @DerekStucki I see, previous comment voided.
Feb 23, 2017 at 17:10 comment added Derek Stucki @korvinstarmast the bulk of his answer is, indeed, about hits. His conclusion then talks about duration (rounds). That disconnect is the crux of my problem with his conclusion.
Feb 23, 2017 at 16:47 comment added András @DerekStucki, a simple CR1/2 Mephit does half damage on a save. So your AC will not protect you from everything.
Feb 23, 2017 at 16:41 comment added Derek Stucki Your math looks solid, but your conclusion doesn't bring back in things that you were forced to neglect in the math such as AC. A high AC character can indeed expect to maintain concentration for several rounds on the front line due to not taking many hits per round.
Feb 23, 2017 at 16:32 history edited András CC BY-SA 3.0
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Feb 23, 2017 at 16:28 comment added András @CTWind, how could I have missed that, I played all wrong
Feb 23, 2017 at 16:19 comment added CTWind Re: "Con save +10: You have a 5% chance to fail, as a 1 is always a failure", Natural 1s do not have any special effect on non-death saving throws. If you have at least +9 to con saves, then you will always pass concentration checks where the triggering damage is 21 or lower.
Feb 23, 2017 at 16:18 comment added András @KorvinStarmast, "think of this as a best case scenario". Some people seem to think you can actually maintain a melee spell for a 100 rounds. rpg.stackexchange.com/a/94853/9552
Feb 23, 2017 at 16:06 comment added Jason K That is a crazy amount of math for such an elusive question!
Feb 23, 2017 at 15:39 comment added KorvinStarmast ...you do not get any one damage instance above 21. There are ample opportunities to get hit with more damage than that as you go up in level, and if you are hit with a crit.
Feb 23, 2017 at 15:13 history answered András CC BY-SA 3.0