Timeline for How can I entice my tactical players to embrace cinematic combat?
Current License: CC BY-SA 3.0
13 events
when toggle format | what | by | license | comment | |
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Mar 1, 2017 at 14:34 | vote | accept | Gavin42 | ||
Mar 1, 2017 at 10:23 | answer | added | R.I.P.30.12.21Baskakov_Dmitriy | timeline score: 2 | |
Mar 1, 2017 at 8:05 | history | tweeted | twitter.com/StackRPG/status/836849892433793025 | ||
Feb 28, 2017 at 23:28 | comment | added | Shalvenay | Are you looking for simply more detail in their narration, or more of a flashy style of combat from their characters? (It might be much easier to get the former out of them than the latter) | |
Feb 28, 2017 at 22:33 | comment | added | Tony | Get them to play Paranoia. Although there's a shift from fantasy to SciFi it's a great way to get players thinking, and playing, cinematically. | |
Feb 28, 2017 at 18:21 | answer | added | TheNickOfTime | timeline score: 12 | |
Feb 28, 2017 at 16:09 | comment | added | Gavin42 | I guess if the answer is all advice and not rules that could work, too. | |
Feb 28, 2017 at 16:06 | comment | added | TheNickOfTime | Is there anything system-specific to this question? Anything in the rules that demands/rewards detailed descriptions or something? Without any knowledge of WoD, it seems to me like a system-agnostic "how can I make my players show certain behaviours?" type of question. | |
Feb 28, 2017 at 16:06 | answer | added | Doctor Kill | timeline score: 19 | |
Feb 28, 2017 at 16:06 | comment | added | Gavin42 | Yeah, for sure. Is there a tag I could put on there to make that clear? | |
Feb 28, 2017 at 16:01 | history | edited | Jadasc | CC BY-SA 3.0 |
added 1 character in body; edited tags
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Feb 28, 2017 at 15:59 | comment | added | Doctor Kill | Are you accepting answers from outside of oWoD ruleset? e.g. something from nWoD? | |
Feb 28, 2017 at 15:49 | history | asked | Gavin42 | CC BY-SA 3.0 |