The following custom Invocation wants to be used in my current game. Should I approve it Is this within the power range of published invocations in the PHB, or is it a little biteither too broken/exploitableweak or too strong in comparison? If it is, please give reasons why and what can be done to improve it.
If this custom invocation isn't within the range of other invocations, how do I need adjust it to make it fit?
Eldritch Mutation
Prerequisite: Pact of Chain:
You can use a warlockWarlock spell slot to cast a spell that will transform your familiar into a creature of higher power.
The creature it turns into needs tomust be of the same Race/Type as the Familiar, but with a Challenge Rating that is equal to half your Warlock level, rounded up.
While the Familiar is transformed it has its own initiative and it acts on its own. It's friendly towards you and your allies. However it does follow your commands (command takes bonus action).
The transformations last an hour and requires concentration. As a bonus action, you can end the spell early.
If concentration ends the familiar will go hostile towards everything on sight.
The familiar will go back to normal if its hit points hit 0 or after an hour has passed, even if you lost concentration.