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Apr 7, 2017 at 18:14 comment added Delioth @AnneAunyme Go By Feel would trigger anytime you would reduce the misfire roll to 0. For example, the Reliable weapon enchantment reduces the misfire chance by 1. A +1 Reliable Pistol (default misfire: 1) would have its misfire value reduced by 1 to 0. However, the gunslinger can never reduce the misfire to 0 due to their Go By Feel ability, and the misfire would still be 1.
Apr 7, 2017 at 8:13 comment added Anne Aunyme So you can have misfire, but only if you roll a 0 on a D20? This seems pretty close to "never misfire" to me. Can you give as a reference any tangible example on which Go By Feel would trigger?
Apr 6, 2017 at 18:06 comment added Delioth @AnneAunyme if you reduce the misfire to 0, it can have misfires, it just happens that the value is impossible to reach by normal methods, and it explicitly triggers the Go By Feel ability. If it can "never misfire" it has no misfire value- it hasn't been reduced to 0, it explicitly doesn't have a misfire value. More mathematically, misfires trigger when r <= m, where r is 'roll' and m is 'misfire'; in normal cases you can modify m with addition/subtraction. However, for the Pistol, m is negative infinity. Normal operations are useless, and you can never be <= to it.
Apr 6, 2017 at 11:42 comment added Anne Aunyme I must admit I don't see the difference between "reduce the misfire value to 0" and "can't suffer a misfire". If it was a MtG card ruling I guess your reasoning would apply, but given the context it seems wrong.
Apr 5, 2017 at 21:31 history answered Delioth CC BY-SA 3.0