5 added 1 character in body
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There is opportunity cost to having NPCs around.

If an NPC provides meaningful assitanceassistance in a fight, they take a portion of the XP that fight awards. This generally stops most people from having tag-a-longs "help" in a fight. Rarely are other party members willing to give up loot and experience because you have a specific concept in mind for your character.

DMG page 92:

Any NPC that accompanies the adventurers acts as a party member and earns a full share of experience points. When determining the difficulty of a combat encounter (see chapter 3), make sure to include all NPC party members.

NPCs with any reasonable intelligence (and a life) will also incur lifestyle expenses that they will expect to be handled in some way by their "employer".

Since you are running LMoP, there is a really good sidebar about this on page 11 in the Starter Set rule book titled "NPC Party Members".

There is opportunity cost to having NPCs around.

If an NPC provides meaningful assitance in a fight, they take a portion of the XP that fight awards. This generally stops most people from having tag-a-longs "help" in a fight. Rarely are other party members willing to give up loot and experience because you have a specific concept in mind for your character.

DMG page 92:

Any NPC that accompanies the adventurers acts as a party member and earns a full share of experience points. When determining the difficulty of a combat encounter (see chapter 3), make sure to include all NPC party members.

NPCs with any reasonable intelligence (and a life) will also incur lifestyle expenses that they will expect to be handled in some way by their "employer".

Since you are running LMoP, there is a really good sidebar about this on page 11 in the Starter Set rule book titled "NPC Party Members".

There is opportunity cost to having NPCs around.

If an NPC provides meaningful assistance in a fight, they take a portion of the XP that fight awards. This generally stops most people from having tag-a-longs "help" in a fight. Rarely are other party members willing to give up loot and experience because you have a specific concept in mind for your character.

DMG page 92:

Any NPC that accompanies the adventurers acts as a party member and earns a full share of experience points. When determining the difficulty of a combat encounter (see chapter 3), make sure to include all NPC party members.

NPCs with any reasonable intelligence (and a life) will also incur lifestyle expenses that they will expect to be handled in some way by their "employer".

Since you are running LMoP, there is a really good sidebar about this on page 11 in the Starter Set rule book titled "NPC Party Members".

4 Added additional detail about party being upset about splitting goods.
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There is opportunity cost to having NPCs around.

If an NPC provides meaningful assitance in a fight, they take a portion of the XP that fight awards. This generally stops most people from having tag-a-longs "help" in a fight. Rarely are other party members willing to give up loot and experience because you have a specific concept in mind for your character.

DMG page 92:

Any NPC that accompanies the adventurers acts as a party member and earns a full share of experience points. When determining the difficulty of a combat encounter (see chapter 3), make sure to include all NPC party members.

NPCs with any reasonable intelligence (and a life) will also incur lifestyle expenses that they will expect to be handled in some way by their "employer".

Since you are running LMoP, there is a really good sidebar about this on page 11 in the Starter Set rule book titled "NPC Party Members".

There is opportunity cost to having NPCs around.

If an NPC provides meaningful assitance in a fight, they take a portion of the XP that fight awards. This generally stops most people from having tag-a-longs "help" in a fight.

DMG page 92:

Any NPC that accompanies the adventurers acts as a party member and earns a full share of experience points. When determining the difficulty of a combat encounter (see chapter 3), make sure to include all NPC party members.

NPCs with any reasonable intelligence (and a life) will also incur lifestyle expenses that they will expect to be handled in some way by their "employer".

Since you are running LMoP, there is a really good sidebar about this on page 11 in the Starter Set rule book titled "NPC Party Members".

There is opportunity cost to having NPCs around.

If an NPC provides meaningful assitance in a fight, they take a portion of the XP that fight awards. This generally stops most people from having tag-a-longs "help" in a fight. Rarely are other party members willing to give up loot and experience because you have a specific concept in mind for your character.

DMG page 92:

Any NPC that accompanies the adventurers acts as a party member and earns a full share of experience points. When determining the difficulty of a combat encounter (see chapter 3), make sure to include all NPC party members.

NPCs with any reasonable intelligence (and a life) will also incur lifestyle expenses that they will expect to be handled in some way by their "employer".

Since you are running LMoP, there is a really good sidebar about this on page 11 in the Starter Set rule book titled "NPC Party Members".

3 polish
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There is opportunity cost to having NPC'sNPCs around.

If an NPC provides meaningful assitance in a fight, they take a portion of the XP that fight awards. This generally stops most people from having tag a longs-a-longs "help" in a fight.

DMG Pg.page 92:

Any NPC that accompanies the adventurers acts as a party member and earns a full share of experience points. When determining the difficulty difficulty of a combat encounter (see chapter 3), make sure to include all all NPC party members.

NPC'sNPCs with any reasonable intelligence (and a life) will also incur lifestyle expenses that they will expect to be handled in some way by their "employer".

Since you are running LMoP, there is a really good side barsidebar about this on Pg.page 11 in the starter setStarter Set rule book titled "NPC Party members"Members".

There is opportunity cost to having NPC's around.

If an NPC provides meaningful assitance in a fight, they take a portion of the XP that fight awards. This generally stops most people from having tag a longs "help" in a fight.

DMG Pg. 92

Any NPC that accompanies the adventurers acts as a party member and earns a full share of experience points. When determining the difficulty of a combat encounter (see chapter 3), make sure to include all NPC party members.

NPC's with any reasonable intelligence (and a life) will also incur lifestyle expenses that they will expect to be handled in some way by their "employer".

Since you are running LMoP, there is a really good side bar about this on Pg. 11 in the starter set rule book titled "NPC Party members"

There is opportunity cost to having NPCs around.

If an NPC provides meaningful assitance in a fight, they take a portion of the XP that fight awards. This generally stops most people from having tag-a-longs "help" in a fight.

DMG page 92:

Any NPC that accompanies the adventurers acts as a party member and earns a full share of experience points. When determining the difficulty of a combat encounter (see chapter 3), make sure to include all NPC party members.

NPCs with any reasonable intelligence (and a life) will also incur lifestyle expenses that they will expect to be handled in some way by their "employer".

Since you are running LMoP, there is a really good sidebar about this on page 11 in the Starter Set rule book titled "NPC Party Members".

2 Added DMG reference
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1
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