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Is it possible for an arcane focus to boost spell attack or damage rolls? To act as a +1/+2/etc. modifier, like stronger physical weapons.

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  • \$\begingroup\$ Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. \$\endgroup\$
    – V2Blast
    Commented Mar 25, 2019 at 11:29
  • \$\begingroup\$ There is a similar question here: rpg.stackexchange.com/questions/143968/… which asks about the bonus of a magic weapon implicitly applying to spell attack and damage rolls, the difference to this one being that it asks if it is possible to get magic foci that grant a bonus. \$\endgroup\$
    – Protonflux
    Commented Mar 26, 2019 at 14:36

3 Answers 3

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Absolutely it can!

A wonderful example of this is the Wand of the War Mage, (p. 212, DMG).

uncommon (+1), rare (+2), or very rare (+3)

While holding this wand, you gain a bonus to spell attack rolls determined by the wand’s rarity. In addition, you ignore half cover when making a spell attack.

There are multiple items already built into the game that give Focus’s more power than a traditional Focus normally would.

Examples:
A Warlock (once having taken the Improved Pact Weapon feature) and College of Swords Bard can both use their Melee weapons as focuses for casting spells.

Clerics and Paladins can both use their shields as spellcasting focuses.

All of these items can be magical in nature and potentially give pluses to your spell casting and/or attack/damage rolls.

While every class can have some form of empowered focus or weapon/item that may be used as a focus, not all will empower spells but many can. If there’s something more specific you’re looking for I’d recommend perusing the items currently made within 5E through D&D Beyond, or the core rule books that you have at your disposal.

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    \$\begingroup\$ I’m happy to make this answer more specified but as I didn’t know which class specifically, how Magic rich or poor the game was/is, or how open to searching for magic items your DM is it was hard to get super specific with my answer. If you update the question with more specifics, I will update my answer. \$\endgroup\$ Commented Mar 25, 2019 at 6:54
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    \$\begingroup\$ A related Q&A here \$\endgroup\$ Commented Mar 25, 2019 at 12:28
  • \$\begingroup\$ I've asked and answered a question that makes a point about magic weapons not implicitly granting a bonus to spell casting when used as a focus: rpg.stackexchange.com/questions/143968/… \$\endgroup\$
    – Protonflux
    Commented Mar 26, 2019 at 14:37
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Yes, from a Level 2+ Artificer

The Artificer is an official subplemental class, that can be found in Wayfinder's Guide to Eberron and Tasha's Cauldron of Everthing. The first being specific to the Eberron setting, while the last is a settingless book, that can apply to any D&D World.

On 2nd level Artificers learn a class feature called Infuse Item, which enables them to pick from a list of infusions and have a certain amount of these active on items of their choice. One of the infusions is the Enhanced Arcane Focus, which reads:

Item: A rod, staff or wand (requires attunement)

and

While holding this item, a creature gains +1 bonus to spell attack rolls [...]. The bonus increases to +2 when you reach 10th level in this class.

This enables an Artificer of 2nd level or higher to infuse any Arcane Focus that is either a rod, staff or wand with the ability to grand the wielder a +1, or at later levels +2 bonus to their spell attacks. This comes at the cost of one of their Infuse Items slots for the Artificer and one of their magic item attunement slots for the spellcaster using the focus.

Note that there is no restriction on who can attune to such an item, so you don't even have to be an Artificer yourself to get to use an Enhanced Arcane Focus. It's enough if you have another player in your group who is willing to infuse the item for you. Your DM could also decide that there is an Artificer NPC for you in your game that is willing to do this for you, at your DMs discretion this could be done for free, for a price in gold pieces (possibly even per day) or perhaps as a reward for a quest the Artificer asks you do to for them.

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  • \$\begingroup\$ FYI Wayfinder’s Guide is playtest material, not an official canonical source. Rising from the Last War is the only official canonical Eberron source. \$\endgroup\$ Commented May 26 at 13:23
  • \$\begingroup\$ From the intro of WGtE: “All of the material here is presented for playtesting and to spark your imagination. The game mechanics are in draft form, usable in your campaign but not refined by final game design and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events. If Wizards of the Coast decides to make this material official, it will be refined based on your feedback and then appear in a D&D book.” \$\endgroup\$ Commented May 26 at 13:25
  • \$\begingroup\$ @ThomasMarkov Interesting, I did not know that, probably because I don't own the book. I will adjust my answer accordingly. \$\endgroup\$ Commented May 26 at 13:45
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Yes, if you have a magic item that does that

The problem, is that the rules on PH p. 151 that describe arcane foci say:

An arcane focus is a special item— an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item— designed to channel the power of arcane spells

and you can read that to mean not any wand or staff can do that, only one designed to act as an arcane focus.

And none of the wands or staffs in the DMG says it is designed to channel the power of arcane spells, or that it can be used as an arcane focus. There also are several items that say they can explicitly, including the Astral Shard, which is a crystal. If any wand, staff or crystal had this capacity, there would be no need to say so. This has been discussed in great detail in Does every magic rod, wand, crystal, orb, and staff count as an arcane focus?.

Now, as you can see from the answers to that Q&A, not only is the overwhelming community consensus that you should allow such magic wands and staffs to be usable as an arcane focus, it also is the repeatedly documented designer intent that this is possible.

In addition, if your DM designed a magic item like an Orb of Fiery Death that said it can be used as an arcane focus and adds +3 to your spell attack rolls for firebolt, then that would of course work too.

By all means, if your DM allows it, use your magical wand as an arcane focus. We have been doing so in our group, and it has not caused any issues, to the contrary, we think it is much more fun this way. If your wizard finds an awesome wand of the war mage in their adventures, it would really suck if they could not use it as the wand they use for their focus, and instead would have to use a boring old normal wand, just because that one says it can be used.

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  • \$\begingroup\$ @ThomasMarkov, in case this downvote also was from you (I have no comment here, so I'm not sure but they happend in short succession): this is a Q&A where the only existing answer is incorrect, or at least it is debatable if it is right. It is certainly not "absolutely" the case that such items can be used as foci, under the current rules, at best it is up the the DM. \$\endgroup\$ Commented May 26 at 11:28
  • \$\begingroup\$ Since you sort of asked, I downvoted because this answer is just wrong. \$\endgroup\$ Commented May 26 at 11:41
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    \$\begingroup\$ I am not a fan of your lead sentence "The problem, is that unless it says so, a magical wand or staff, does not act as an arcane focus." It states something as if it were a stated rule that is flat out wrong (IMHO). In fact, I think the rules actually say exactly the opposite, (dndbeyond.com/equipment/154-wand), and the idea that a magical wand is not an arcane focus is just wrong. I suppose if that's really what you think the rules say, you should say it, but I think it is misleading in the extreme. \$\endgroup\$
    – Jack
    Commented May 26 at 12:55
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    \$\begingroup\$ You can take "it only does X if it says it does" too far. If the converse makes no sense, then the logic is flawed. Horses can jump over things. Doesn't say it in the rules, but they do in RL. Pegasi and unicorns? Yeah, they're horses, they can jump over things, even though rules don't say so. The opposite is just stupid. \$\endgroup\$
    – Jack
    Commented May 26 at 16:32
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    \$\begingroup\$ So . . . unicorns can't jump? \$\endgroup\$
    – Jack
    Commented May 26 at 18:59

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