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I'm playing through Storm King's Thunder, and came across an unusual magic item:

Gavel of the Venn Rune

The Gift of Truth feature for this item says:

Whenever a creature utters a lie while within the 30-foot-radius sphere, that creature takes 5 psychic damage and flinches visibly.

This is pretty cool, but it makes me wonder:

What spells or magic items are available to detect lies?

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3 Answers 3

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Zone of Truth

With some careful questioning, we can get the job done with zone of truth:

You create a magical zone that guards against deception in a 15-foot-radius sphere centered on a point of your choice within range. Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there must make a Charisma saving throw. On a failed save, a creature can't speak a deliberate lie while in the radius. You know whether each creature succeeds or fails on its saving throw.

An affected creature is aware of the spell and can thus avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive in its answers as long as it remains within the boundaries of the truth.

Clever questioning under zone of truth can lead to the target avoiding answers, which can inform you what is truth and what is lie.

Detect Thoughts

You could also give it a go with detect thoughts:

Questions verbally directed at the target creature naturally shape the course of its thoughts, so this spell is particularly effective as part of an interrogation.

There is a lot more to the spell description, but this particular quote can give you an idea of how useful it could be for detecting truth and lie.

True Polymorph/Shapechange

We can use true polymorph to transform into a drow inquisitor (CR 14) which has the ability discern lie:

The drow knows when she hears a creature speak a lie in a language she knows.

This one is possibly the most reliable on the list, but has the obvious drawback of requiring a 9th level spell. The drow inquisitor’s ability just works.

Planetars also make suitable options for true polymorph with their divine awareness ability:

The planetar knows if it hears a lie.

Additionally, the planetar is a suitable choice for the spell shapechange, but the drow inquisitor is not.

Charm/Dominate Person/Monster

The spells charm person and dominate person can assist in getting a target to tell you the truth, though they do not techincally detect if a particular statement is true.

Charm person makes the target regard you as a friendly acquaintance, which may make them more likely to tell you some things - anything they would divulge to a friendly acqaintance.

Dominate person has a much stronger effect:

While the target is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as "Attack that creature," "Run over there," or "Fetch that object." If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability.

You could simply command the target to truthfully answer any and all questions you ask, and they will be forced to comply.

Be advised, these spells work only on humanoids, the more powerful variants charm monster and dominate monster will be necessary for more exotic targets.

Ring of Truth Telling

There is also the ring of truth telling:

While wearing this ring, you have advantage on Wisdom (Insight) checks to determine whether someone is lying to you.

It doesn’t confirm when someone is lying, but it helps for the insight check.

Truth Serum

There is also the truth serum which replicates the zone of truth spell:

A creature subjected to this poison must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. The poisoned creature can't knowingly speak a lie, as if under the effect of a zone of truth spell.

Note, a creature must drink the entire dose, which may require some deception.

Grovelthrash

There is a sentient magic war hammer from Explorer’s Guide to Wildemount called Grovelthrash which has this ability:

While holding this weapon, you have advantage on Wisdom (Insight) checks made to discern a lie spoken in a language you understand.

Not a sure thing, works like ring of truth telling.

Honorable Mention: Ear for deceit.

The inquisitive rogue has an ability called Ear for Deceit:

When you choose this archetype at 3rd level, you develop a talent for picking out lies. Whenever you make a Wisdom (Insight) check to determine whether a creature is lying, treat a roll of 7 or lower on the d20 as an 8.

Honorable Mention: Mantle of Whispers

A more roundabout and violent way of determining if a humanoid was telling the truth is the college of whispers bard ability Mantle of Whispers:

At 6th level, you gain the ability to adopt a humanoid’s persona. When a humanoid dies within 30 feet of you, you can magically capture its shadow using your reaction. You retain this shadow until you use it or you finish a long rest. [...]

While you’re in the disguise, you gain access to all information that the humanoid would freely share with a casual acquaintance. Such information includes general details on its background and personal life, but doesn’t include secrets. The information is enough that you can pass yourself off as the person by drawing on its memories.

This method requires you to kill a humanoid to learn information, so will often not be a great method. But it works in a pinch, and in the pinchiest of pinches you could resurrect the target with magic.

Honorable Mention: Philter of Love

It might be a long shot, but if you could get a target to fall in love with you with the philter of love, they may be more likely to tell the truth to you.

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  • \$\begingroup\$ Planetars and Solars have Divine Awareness and the former can be transformed into via t.polymorph or shapechange. \$\endgroup\$
    – Someone_Evil
    Commented Jul 27, 2020 at 23:09
  • \$\begingroup\$ Which would be why only Planetars are eligible for the two spells \$\endgroup\$
    – Someone_Evil
    Commented Jul 27, 2020 at 23:16
  • \$\begingroup\$ If you're mentioning things which make it easier to discern lies (rather than doing so automatically) and class features, you might like to add the Inquisitive Rogue's Ear for Deceit feature (XGtE). \$\endgroup\$
    – BBeast
    Commented Jul 28, 2020 at 0:22
  • \$\begingroup\$ Zone of truth and truth serum are certainly worth mentioning, but they don't detect lies as asked; they prevent them. Often useful for the same goals, of course, but not always. \$\endgroup\$
    – aschepler
    Commented Jul 28, 2020 at 12:13
  • \$\begingroup\$ Now if only there was a zone of anti-truth to force them to lie and take that sweet 5 psychic damage. \$\endgroup\$
    – smbailey
    Commented Jul 28, 2020 at 21:47
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Thomas' answer is by far the most complete, but it lacks my favorite option if you have some... poor ethics.

Summon Greater Demon

Bear with me.

This 4th level spell does the following:

You utter foul words, summoning one demon from the chaos of the Abyss. You choose the demon’s type, which must be one of challenge rating 5 or lower [...]. When you summon it and on each of your turns thereafter, you can issue a verbal command to it (requiring no action on your part), telling it what it must do on its next turn. [...] At the end of each of the demon’s turns, it makes a Charisma saving throw. The demon has disadvantage on this saving throw if you say its true name. On a failed save, the demon continues to obey you. [...]

You could then summon a Dybbuk (MToF p.132), which has the following ability:

Possess Corpse (Recharge 6). The dybbuk disappears into an intact corpse it can see within 5 feet of it. The corpse must be Large or smaller and be that of a beast or a humanoid. The dybbuk is now effectively the possessed creature. [...] While possessing the corpse, the dybbuk retains its hit points, alignment, Intelligence, Wisdom, Charisma, telepathy, and immunity to poison damage, exhaustion, and being charmed and frightened. It otherwise uses the possessed target's game statistics, gaining access to its knowledge and proficiencies but not its class features, if any.

Emphasis mine

Assuming the Dybbuk fails its Charisma saving throws for long enough (or you have a spell save DC of 23 or higher), you could make it possess the fresh corpse of the individual being interrogated (their death being purely accidental, yet opportune) and force the demon to divulge any information you require from the deceased humanoid. This is better than knowing if something is a lie, as you directly get the truth.

If you need the person alive afterward, a Raise Dead would suffice.

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    \$\begingroup\$ I gotta admit, this is by far the most fun option. "Hi, thanks for your interest in the bartender position here at Trollskull Tavern. Go ahead and have a seat inside this magic circle. This interview process will include your death, the possession of your body by a demon, and in the event that you're the person for the job, your resurrection. Any questions before we begin?" \$\endgroup\$
    – aaron9eee
    Commented Jul 28, 2020 at 14:09
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    \$\begingroup\$ It's quite similar to my suggestion of the Whisper Bard's ability, but with much more entertaining pageantry. \$\endgroup\$ Commented Jul 28, 2020 at 14:16
  • \$\begingroup\$ "You will not remember the interview subsequently. I regret to state that this is necessary." \$\endgroup\$
    – Mary
    Commented Jul 30, 2020 at 12:44
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Zone of Truth and Truth Serum

Zone of truth, and by extension the truth serum magic item which replicates the effect, doesn't directly detect lies, as much as prevent them from being told and thus force creatures to evade the truth if they would otherwise like to lie. For all intents and purposes this is detecting a lie.

Detect thoughts

As an alternative, if you can read thoughts, as detect thoughts allow you to, you tell whether the creature is lying or not. While there is a lot of DM decision in what the spell can do, the spell does allow you to read surface thoughts:

You initially learn the surface thoughts of the creature--what is most on its mind in that moment.

though you should check whether the truthfulness (or truth) of what the creature is saying at that moment counts as surface thoughts, or whether you'll need to probe deeper.

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