In PF2E, there is an Archetype called Living Vessel, and one of the features you can pick up is listed as the following:
Warped Constriction
The entity inhabiting your body is an aberrant being with unfathomable motivations, and when you hold a foe close, tendrils and tentacles unfurl from your body to crush your foe and pollute it with alien wrongness. Your grabbed or restrained foe takes bludgeoning damage equal to your level and mental damage equal to your highest mental ability modifier. The creature attempts a basic Will save that applies to both types of damage and uses the higher of your class DC or spell DC.
Now, there also exists a spell:
Grasp of the Deep
You grip one target with the phantasmal pressure of the deep sea, disorienting and crushing its lungs and joints. The target takes 6d6 bludgeoning damage and other effects, depending on its Will saving throw.
Critical Success The creature is unaffected.
Success The target takes half damage.
Failure The target takes half damage, and feels as though it's being crushed. The target becomes grabbed and takes 6d6 bludgeoning damage; it can attempt to Escape with an Escape DC equal to your spell DC.
Critical Failure As failure, but the target takes double damage.
Is it possible to activate the effect of the feature Warped Constriction while a character has a target grabbed with the effect of the spell Grasp of the Deep to deal damage to the target?