My players recently turned a slaughter of low-level orcs & ogres (separate situations) into a massive recruitment drive. Given the choice between death and lucrative mercenary work, most chose to sign up. I'm planning on giving the PCs challenges related to managing this new mercenary company, especially given the chaotic leanings of the two groups, but what I really need help with is this: how do I make these 300+ creatures engaging? That is, at least giving them names would probably help (hopefully I can figure out a good way to generate a crap-ton of names), but I'd like to efficiently introduce some variety among the orcs and ogres.
Are there any copy-paste or auto-generating resources I could use? Or am I left with building a massive list? Also, are there any Pathfinder or D&D books/resources that recommend the breakdown of special abilities/classes/level of an orc (or ogre) tribe?
Edit:
I've changed my question title.
- I want to figure out the outliers in the horde. When the players ask about any members that stand out, I want to answer without preventing myself from providing a decent response to future questions.
- There are 52 ogres and 245 orcs. The orcs and ogres want to kill each other, because of their history.
- I want to have a general breakdown of demographics, since there will presumably be elders, adults, adolescents, and children. How many are mothers? If they say, "mothers with children will stay behind while the rest of the tribe must follow us," just how many orcs stay behind? I'd love some guidelines that would anticipate these things so that my percentages/numbers don't imply things I wasn't expecting (like that orcs are apparently one-child families because I said that there were 20 orcs with children, but only 20 children).
- I'd like to know how the horde reacts to various threats/situations by having an idea about the various skills/classes/professions present among them. For example, if the players ask if there are any healers among the tribe, I don't want to be stuck because I previously mentioned an injured orc being left for dead. While I might be able to dance and make things fit, I would prefer to have a reference that mentions the various things that the tribe can handle before I start answering questions about the tribe.
- I asked about "interesting" or "engaging" because I could just say, "They're 100% unskilled orcs without class levels and they can't do anything other than what the sample orc in the monster manual can do," but not only isn't that "realistic" (for certain values of realism), but it's also boring. If they have a chief, you'd expect the chief to be stronger/wiser/more-cunning/fatter/something.
- The advice on factions, conflicts, etc. is great advice, but not what I'm looking for. I already have plenty of plans on all of that (they're probably going to try to kill the PCs in their sleep or turn on them in battle at the first opportunity, unless the PCs do a little more to discipline them and boost their morale).
Clarification:
I'm not asking anyone on RPG.SE to do my prep work for me. I'm looking for resources, either online or in books. My Google searches have been fruitless. The name/trait generators are nice for the flavor, but I'm looking for looking for something a bit more crunchy (age/sex/class/skills). At this point, I'm getting the feeling that it really is just up to me to detail this tribe as best I can and hope I don't miss something huge. The answers so far really are good and useful, but just not the life-saver I was looking for.
What I've Done:
You can see my Google Docs spreadsheet if you want to see what I've done for the orc tribe. As you can see, I play D&D like it's Accounting: The Game.