# How can I add an alternate racial trait to a race in PCGen?

I'm trying to include some custom races into PCGen for simplicity (custom setting). I've got the races down, easy enough. The problem I can't figure out is how to add the alternate traits for a few of my races.

I want to add an alternate trait that I can select for the characters and NPCs of each race, like with subraces or something.

And I haven't really tried anything beyond adding the over-arching races, because I can't find the right file for where alternate traits would go. So I suppose the question is more where do I add these traits to the files than how do I add them?

• Could you expand your question with an example of what you want to see, and what you have tried already to make it work? Thanks! – StandardEyre May 21 '17 at 22:27
• I have never used this program, but this might help: rpg.stackexchange.com/questions/67234/… – C Anderson May 23 '17 at 14:39
• @C Anderson Yeah, I found that while I was looking around. Problem is that's just for a general selectable trait, not one to replace the default racial. Eh, nevermind. It'll have to do, I'll just make the default selectable. Not like anyone else is gonna use this. – Daraka May 23 '17 at 17:03
• @Daraka this is quite a wide scope - have you tried taking a similar feature in an existing race, and tracing how that is implemented? For example, maybe take a look at a standard race (like Elf) in the Advanced Player's Guide? – YogoZuno Jun 14 '18 at 0:15

Dwelf CATEGORY:Internal ABILITY:Special Ability|AUTOMATIC|TYPE=Dwelf Racial Trait.