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Does the Uncanny Dodge class feature (such as below) allow a character to retain any dodge bonus to AC that they have whilst flat-footed?


Relevant quotes:

Uncanny Dodge (Ex)
... He retains his Dexterity bonus to AC (if any) even if he is caught flat-footed ...

Dodge Bonus
Any situation or effect (except wearing armor) that negates a character's Dexterity bonus also negates any dodge bonuses the character may have.

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Yes. Uncanny dodge makes being flat-footed no longer a “situation or effect [...] that negates [the] character’s Dexterity bonus,” so you also no longer lose your dodge bonus.

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Dodge (feat) said D&D 3.5

Benefit: During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent

You haven't got your action, so you could not designate an opponent, so you don't have the +1 dodge bonus; but bonus from martial arts dodge (I don't remember exactly) is kept.

Edit : if you had an action and declared the dodge on the bad guy, you retain your dodge bonus from the dodge feat ;)

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    \$\begingroup\$ That’s a great point, but you can be flat-footed in situations other than before your first turn, and you can get dodge bonuses to AC from things other than the Dodge feat. \$\endgroup\$ – KRyan May 29 '17 at 14:13
  • \$\begingroup\$ This is about uncanny dodge. \$\endgroup\$ – chrylis -on strike- May 29 '17 at 21:16

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