# Does an attack against an Evocation Block or a Thaumaturgy Ward adds Weapon value shifts?

Considering the following:

• An attack roll of 3 shifts + Weapon:2
• A target character with a defense roll (Athletics) of 2 shifts
• An Evocation Block with strength of 4

1. If a character attacks another one that has an active evocation block, the target character can:

a) try to avoid the attack with Athletics, or
b) let the Evocation Block receive the attack.

1.1 If the target character let the block absorb the attack (b), does the Block receives the full attack strength (3 + weapon:2 = 5), which would be enough to surpass (and kill) the block?

1.2 However, if the character tries to avoid the attack, it rolls against only the attack value (not weapon). But when she fails (3 - 2 = 1), does the Block still receives the remaining strength (1 + weapon:2 = 3) or the Block is ignored (considering the character leaves the block protection)?

1. If the same character directly attacks a Ward. Does the Ward also receives the full attack strength (3 + weapon:2 = 5)?

Your answer is neatly found in the Example on p210 of the DFPRG Volume One: Your Story book.

I'm not positive how much I could quote from the non-SRD document, so I'll instead paraphrase:

• The PC's establish a thaumaturgical Block (shield) with a Fantastic (+6 strength)
• The enemy makes an Attack with a gun (weapon:2) and rolls an Epic (+7) on their shot
• The targeted PC has their block of +6 and rolls Athletics to avoid the attack altogether, but only gets a Good (+3)

The result is that the PC is struck for 3 stress (7 Attack - 6 Block + 2 Weapon). Without the Block, she would have had to deal with 6 stress (7 - 3 Atheletics + 2).

1. If the target character let the block absorb the attack (b), does the Block receives the full attack strength (3 + weapon:2 = 5), which would be enough to surpass (and kill) the block?

Your Block is compared to the Attack before the weapon, so the Attack would not be successful in your example.

2. However, if the character tries to avoid the attack, it rolls against only the attack value (not weapon). But when she fails (3 - 2 = 1), does the Block still receives the remaining strength (1 + weapon:2 = 3) or the Block is ignored (considering the character leaves the block protection)?

If you do not roll more on your Contested defensive roll, the Block takes the full brunt of the Attack. You do not add the Block to your Contested roll (which is what comparing the remainder would be, in essence) but instead the Attack is compared to 'first one then the other' or functionally the greater of the two values.

3. If the same character directly attacks a Ward. Does the Ward also receives the full attack strength (3 + weapon:2 = 5)?

Wards are functionally Blocks, just with the added ability to reflect attacks that do not defeat them. You would compare the roll of a 3 against the Ward, and the attack would fail, causing the attacker to have to roll against a 3 shift Attack at them. Somewhat incongruously, Wards don't seem to reflect Weapon ratings.

For reference, the actual wording on Block:

During the exchange, any time a character wants to perform the action that’s covered by the block, he must roll against the block and meet or exceed the block strength to be able to perform that action.

And Weapons/Armor:

A weapon can inflict additional stress on a target when you succeed on an attack and, likewise, armor can mitigate stress. Weapons and armor are given numerical ratings, usually from 1 to 4. Any successful attack adds the weapon value to the stress inflicted, but subtracts any relevant armor value. Keep in mind that a tie on an attack roll does connect—if you have a weapon rating, you would add the rating to the zero-shift attack for a final stress total.

As you can see, Weapon ratings are not applies to Attack rolls unless they are at least equal to the defensive roll/Block.

Finally, the wording for Wards' reflection:

When something hits the ward, compare the shift values. If the ward prevails, hit the attacker with an effect of the appropriate type for equal shifts. So if someone rolls a Great (+4) attack against a ward, he has to try to avoid a Great (+4) attack from the rebounding force. If someone hits it with a 6-shift evocation, he has to dodge a 6-shift evocation.

• This is weird because, so, a stronger weapon will have no advantage against a block or ward. Same for Evocations or strength supernatural abilities. For example, a creature with Mythic Strength (Weapon:6) and Fists +2, will probably be very noneffective against a block of 4 or more. Commented Jun 21, 2017 at 19:04
• But you have to think about the other side of it... you have to land an effective strike for that strength to matter. Anything with that much strength would probably invest more in its Fists skill, though. Commented Jun 22, 2017 at 19:07
• Having a sharper sword doesn't make it easier to cut someone who sidestepped it. Commented Jun 22, 2017 at 19:08

You seem to be misunderstanding the relationship between attack shifts and weapon values.

If you hit with an attack, you add the weapon value to the shifts gained for purposes of determining damage dealt. If you do not hit with the attack, the weapon value never comes into play.

If you attack an individual with a block of 4 up, and get 3 on your attack roll, you could have an infinite weapon value, and it wouldn't do you any good -- it never gets applied. If you roll a 4 or higher, your attack goes through and you add your weapon value for the purposes of determining damage dealt.

So 1.1, your attack missed. 1.2 the character still gets the block's defenses, even if they roll their own defenses -- the block stacks with your innate defense roll by allowing you to choose the higher of the two. #2 Depends on the strength of the ward -- if the ward is strength 4, an attack of 3 misses and you're in for a world of hurt in reply.