4
\$\begingroup\$

How well defined are the boundaries and how many years does a

  • Human
  • Elf
  • Half-Elf
  • Halfling
  • Dwarf
  • Gnome
  • Ogre
  • Orc
  • Half-Orc
  • Golem
  • Giants

normally, in average, have in DSA5?

\$\endgroup\$
  • 1
    \$\begingroup\$ Which game system and edition are you asking about? \$\endgroup\$ – Oblivious Sage Jul 15 '17 at 16:34
  • \$\begingroup\$ Just in general - maybe in average? I just want a baseline to start off with, some number that most of the systems agree on. \$\endgroup\$ – Art3mis Jul 15 '17 at 16:37
  • 2
    \$\begingroup\$ It can vary wildly between game systems and even different editions of the same system. We're not going to average together the thousands of different game systems that have been published for you. You need to pick one game and edition for this to be answerable. \$\endgroup\$ – Oblivious Sage Jul 15 '17 at 16:39
  • \$\begingroup\$ Basically I would be needing an estimate for a MMO-RPG RP world (Black Desert Online) but as the lore is very sparse on that one, I would be just ok with numbers from PnP systems like D&D or DSA(the dark eye). \$\endgroup\$ – Art3mis Jul 15 '17 at 16:42
  • 1
    \$\begingroup\$ Again, you need to pick one system (like D&D or DSA) and one edition of that system (such as D&D 3.5) and then ask about a concrete (not open-ended) list of races from that system. The numbers for Black Desert Online might be completely different from the ones in D&D, which might be completely different from the ones in DSA. Also, questions about MMOs are entirely off-topic here, you would need to ask in Arqade. \$\endgroup\$ – Oblivious Sage Jul 15 '17 at 16:45
7
\$\begingroup\$

In chapter 4 of the core rulebook of the dark eye 5 are some information:

(Page numbers are for the german version)

  • Human: about 80 years (sometimes 90-100 or above) (p.90)

  • Elf: until they fulfilled their purpose in life (then they pass away within days) (p. 91)

  • Half-Elf: about 100 years (their appearance stays young until shortly before they die)

  • Dwarf: about 300-400 years (it is not unusual that they get even older)

  • Orc: about 40 years (p. 27, "Aventurischer Almanach")

Information from older editions:

(While the ruleset changed, the world is the same, so I would assume that the life expectancy of the older books stays correct)

  • Ogre: 130 years
  • Half-Orc: 50-60 years
  • Giants: immortal

Other information (regarding Aventuria):

  • Halflings do not exist per se, but you could compare them to the "Hügelzwerge" (Hilldwarves), which left the mines, and are described as good-tempered and buoyant. Thus, see dwarves for their life expectancy.

  • Gnomes aren't a race either. It is a disdainful way to call a "Geode", which is a dwarven druid/mage with focus on elemental magic.

  • Golems are constructs and created through magic, so there is no real life expectancy.

\$\endgroup\$
  • 2
    \$\begingroup\$ You forgot: Grolme (Kender-like, 30), Risso (Fishmen, 130), Achaz (reptile people, 130 (250 on one island)), Goblin (35), Trollzacker&Rochschaz (a barbarian tribe with supposed troll blood & their super tall members, 50-60), Nivese (sami people that have members that turns into wolfs, 90) ; ; source: wiki-aventurica.de \$\endgroup\$ – Trish Jul 15 '17 at 23:24
  • \$\begingroup\$ @Trish I answered those in the question. But yes at least some of those races are very important for the setting. \$\endgroup\$ – Thyzer Jul 15 '17 at 23:43
  • \$\begingroup\$ Trollzacker/Rochshaz and Nivesen are humans \$\endgroup\$ – Trish Jul 15 '17 at 23:52

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.