I'm a big D&D fan, but haven't played in ten years or so. The last time I played, it was AD&D 2nd edition. I am trying to write an adventure for a friend, and I'm sort of confused as to what needs to be included about monsters within the adventure text itself. Do I just copy the info from the Monster Manual, or just put in the basic, most important info? Thanks. I'll clarify this if necessary!
Here is what a typical (small) encounter produced by WOTC looks like.
Notice what the monster stat blocks look like. They provide some basic information and all that a DM needs to run the module.
So it includes
Top Green Bar
- Name of Monster
- Level of Monster
- Monster Fighting style (Soldier, Brute, Solo, etc)
- XP provided by Monster
- Monster type (small, large, humanoid etc.)
- Letter of the Monster corresponding to the Encounter Map
Important Monster stats
- Initiative and Perception
- Total HP and Bloodied values
- AC, Wil, Ref, Fort
- Immunities and Speed and other combat related skills like stealth (if any)
- Monster Attacks
- Attacks have their own special icons to tell you what type of attack it is, and if its rechargeable etc.
- Additional Monster stats
- Attribute Scores
If you want to make an encounter look familiar to 4E GMs by matching the format used in modules and dragon magazine, you will want to:
- Name the encounter
- Describe the context of the encounter
- List the creatures in the encounter along with the letter (or letters) used on the tactical map.
- Show a tactical map for the encounter
- Provide some read aloud text, and other "pre encounter" detail.
- List the stat blocks for the creatures in the encounter
- Provide suggested tactics
- Describe the features of the area, along with any special game effects of those features
- Describe any events, challenges or changes that may come up during or as a result of the encounter
- List any treasure found in the encounter.