This question already has an answer here:
Lizardfolk is a PC race from the book Volo's Guide to Monsters.
The Players Handbook says (Monk):
Beginning at 1st level, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.
Volo's Guide to Monsters says (Lizardfolk):
You have tough, scaly skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier.
Both explanations saying that this is now your AC. But if I think about the meaning of the Wisdom bonus (feeling/knowing how the enemy is moving) I think a lizard-monk's armor class should be: 13 + your Dexterity modifier + your Wisdom modifier.
So the question is the same as the title: Does the Wisdom modifier apply on a lizard-monk's armor class?