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I know that there are various spells that have thunder [concussive] damage listed, but are there any other ways of getting this damage type?

  • Equipment?

  • Class features or entire classes?

  • Monsters who have it naturally?

All books are on the table for this question.

Sometimes Sonic attacks are called thunder as per this question, which seems to list a "concussive bomb."

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Matt Vincent's answer covers some items and monsters, so I won't cover them here.

Clerics choosing the Tempest domain (PHB p.62) are granted two relevant abilities:

Wrath of the Storm, bestowed at 1st level:

When a creature within 5 feet of you that you can see hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one.

Divine Strike, bestowed at 8th level:

Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 thunder damage to the target. When you reach 14th level, the extra damage increases to 2d8.

Though these are magical effects, they explicitly aren't spells. This is in contrast to, say, the Monk's Monastic Tradition Way of the Four Elements (PHB p.80-81), which allows a Monk to cast spells, including thunderwave.

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Here are some:

Items:

  • Hammer of Thunderbolts
  • Horn of Blasting
  • Staff of Thunder and Lightning

Creatures:

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