After my group's last session, it was pointed out that Polymorph does not require the caster to have ever seen the creature they are attempting to transform the person into. This has spawned a conversation between our Wizard and Druid.

Polymorph states:

The new form can be any beast whose challenge rating is equal to or less than the target's (or the target's level, if it doesn't have a challenge rating).

There is, as far as I can tell, no other restrictions. It must be a beast, and it must be CR lower than or equal to the character's level. You need not have any knowledge of the creature, other than knowing it exists at all.

Druid's Wild Shape states:

Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before.

So, the Wizard and Druid player in the party began thinking this over. Wild Shape only requires that the druid has seen the animal before, but Polymorph has no such restriction.

The DM has been enforcing the "must have seen it before" rule on the Druid's wild shapes, but now the druid is coming up on 9th level and will be able to shift into CR3 beasts. Issue being, he hasn't ever seen one.

As far as I can tell, there is nothing stopping the wizard from polymorphing a willing ally into a beast that the druid hasn't seen before, which would enable the druid to then wild shape into it as long as the level requirement is met. Is there any rule preventing this, or any other reason why it wouldn't work?

  • 11
    \$\begingroup\$ I have to say, the requirement is "a beast that you have seen before", not "a beast that you have seen at least once after the adventure starts". It is reasonable to assume a druid have seen many animals in their life, including CR3 ones. \$\endgroup\$
    – enkryptor
    Oct 12, 2017 at 23:06
  • 5
    \$\begingroup\$ Agreed, but the only three actual options (that I could find anyway) were Ankylosaurus, Giant Scorpion, and Killer Whale. One relies on the DM allowing dinosaurs, and the other two are very rare/hard to find animals. It is totally reasonable to assume that someone, even a druid, could go their life without seeing these creatures. Hence the question, as the Druid would like to pick up Giant Scorpion since there's literally no other options, other than homebrewing something. \$\endgroup\$
    – Baron
    Oct 13, 2017 at 0:34
  • 4
    \$\begingroup\$ @enkryptor it's also reasonable to assume that most commoners who see a CR3 beast in the wild don't survive the encounter. Of course, it could be an interesting element to hang some character backstory on. \$\endgroup\$
    – starchild
    Aug 10, 2018 at 21:47
  • 1
    \$\begingroup\$ "most commoners who see a CR3 beast in the wild don't survive the encounter" — unless they were friendly (our character is a druid, not a commoner, remember?) \$\endgroup\$
    – enkryptor
    Aug 11, 2018 at 14:24
  • \$\begingroup\$ An alternative would be to talk to your DM about your character's desire to see more creatures for Wild Shape. A good DM may determine that it would simply cost your character a certain amount of gold to take a safari trip to where the Giant Scorpions roam in your game world during off time between adventures. A better DM would figure out a way to incorporate it into a gaming session as the reason for the start of an adventure to a new land. \$\endgroup\$
    – CitizenRon
    Mar 16, 2022 at 16:28

2 Answers 2


This is unclear, and it's ultimately the DM's call. Beyond the general "what the DM says goes", it's not spelled out what exactly it means to have seen an animal. There's plenty of room for the DM to say that it's not seeing the shape that matters, but seeing a living animal with your mystical druidic connection, which won't work with a mere polymorphed form. (Or whatever similar reasoning.)

At first, I thought: it's kind of ... not so great ... for the DM to restrict class options in this way. But, on looking, the only three beasts at this CR from the basic rules (or for that matter, Monster Manual or Volo's Guide) are:

  • Ankylosaurus
  • Giant Scorpion
  • Killer Whale

Many DMs don't allow dinosaurs ("there aren't any in this fantasy world"); Killer Whale is kind of limited even if you have gone whale-watching in the right environment; and Giant Scorpion also seems likely to be rather... environment-specific.

Personally as a DM, I'd let you play this trick with Giant Scorpion, mostly because you don't have any other options in the books and that's kind of lame. But, because of the specific nature of the three listed options, I can understand saying no, too. You might have to make do until next level, when you can shift into elementals.

Alternately, you might ask: "Hey, what beasts of around that power have I seen?" While there are a limited number of beasts listed in the rules, the Monster Manual says:


A book of this size can’t contain statistics for every animal inhabiting your D&D campaign world. However, you can use the stat block of one animal to represent another easily enough. For example, you can use the panther statistics to represent a jaguar, the giant goat statistics to represent a buffalo, and the hawk statistics to represent a falcon.

It's reasonable to assume that there exist CR 3 animals which you've seen but which aren't represented. As @enkryptor notes, the rule requires you to have seen the animal ever in your life, not just in this campaign. And, the Wild Shape rules don't say "a beast from the Monster Manual". So, particularly if you're not allowed any of the official listings, I think asking for something you can use is fair.

This could be as simple as "So, what is basically mechanically like an ankylosaurus or giant scorpion that does fit in this environment?" Or, there are several 3rd-party books of beasts (or monster books which contain some beasts) that might be worth looking into (search at DM's Guild, for example).. Or, you could ask the DM to create an option for you using the rules in the DMG, which gives typical hit points, AC, damage per round, etc. Maybe call it a "dire" version of something you've seen before, or pick a name which seems somewhere in power between a rhinoceros and an elephant.

  • \$\begingroup\$ Wonderful response. Addressed not only the question, but the underlying issue as well. Thanks so much, I never noticed that rule in the Monster Manual. \$\endgroup\$
    – Baron
    Oct 13, 2017 at 3:43
  • 2
    \$\begingroup\$ @mattdm Reopening the horror of the dire hamster might break the game, however. :) \$\endgroup\$ Oct 13, 2017 at 13:33
  • 1
    \$\begingroup\$ Owlbear and Winter Wolf are great bases to build a new CR3 beast off of. Rename an Owlbear into "Dire Bear" and you're done. Winter Wolf can become an Alpha Dire Wolf: drop it's cold immunity, breath attack, and languages, lower its intelligence to 3 and up it's dexterity to 15, and you're done. \$\endgroup\$
    – Taejang
    Jun 2, 2021 at 14:18
  • 1
    \$\begingroup\$ Ah, the majestic elefino \$\endgroup\$
    – No Name
    Jan 1 at 16:04

Is there any rule preventing this


or any other reason why it wouldn't work?

Your DM might not allow it.

While I realize "talk to your DM" answers are not very satisfying there is really no other way to deal with it.

While you know what beasts your PC has "seen" after you started playing the character, the beasts the PC has "seen" before their adventuring career began is a matter of agreement between you and your DM. Similarly, what beasts exist in their world is up to them: many DMs do not allow dinosaurs for example.

Indeed, what it means to have "seen" a creature is up to the DM. If the PC acquires a bestiary, have they "seen" all the creatures illustrated in the book? If so, does this include the ones the illustrator just made up?


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .