I've heard of players killing their comrades while asleep or stuff like that, which can be handled by the master with some planning with the player.
But how would you handle a situation in which a character disguises himself and attacks the other players? I guess this would require real-time battle decisions from the player who's disguised, and the other ones would immediately understand that it's him even if he started sending "love-letters" to the master.
So what do you think? How could something like this be done?