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With the Dark Heresy books currently available, what character options do I want to invest in to be as effective as I can be with a lasgun, in combat, as an Imperial Guardsman? Assume the build is targeting a Rank 4 character. I do not need a complete character build.

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  • \$\begingroup\$ @Chad : Dark Heresy is a roleplaying game set in the Warhammer 40k universe, so I would think it is suitable for here. \$\endgroup\$
    – James
    Nov 22, 2011 at 20:31
  • \$\begingroup\$ That is really interesting news... I may have to visit a games store tonight. \$\endgroup\$
    – user2015
    Nov 22, 2011 at 20:43

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Increased WS. Max it out. Makes hitting and open ending both more common.

I can't get to my books, to look up the correct names, but...

There is a talent that converts aim to +20. It's well worth it.

There is a weapon specialist talent, as well - take it. IIRC, it's +10 WS.

I had a Rank 4 IG player in my DH game who was routinely having to-hit chances in excess of 100... which means not only hitting a lot, but almost always getting to open end on 10's on damage. (Remember, there is a minimum chance of failure... but it still improves quality of hit - vital for autofire)

Max starting WS is 40; the additional +20 from raises, and 10 from specialist gives a 70% before aim. Adding +40 from two improved aims brings that to 110, before situational modifiers. Autofire can bring that to 130 with the right talents...

Don't forget a high quality weapon, either, for a bonus to hit and/or damage.

If you don't miss, you maximize your damage.

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