My friend told me the story of Orcus cultists who had created a fake religion in order to invade the city only to have the god of that religion become a real god and defend the city against them.

Are there any mechanics to determine how a god is created, or is it left to DM discretion?

  • \$\begingroup\$ Have you read Deities and Demigods? what counts as created and what do you mean by sufficient faith? \$\endgroup\$ Dec 7 '17 at 21:23
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    \$\begingroup\$ @thedarkwanderer I think the asker means created in much the same way that Elan's faith grants a degree of divinity to the previously-not-a-divine-being (and, really, previously-not-even-alive) Banjo the Clown. \$\endgroup\$ Dec 7 '17 at 22:08

The sourcebook on this is Deities & Demigods, which officially leaves it up to the DM:

Gods are immortal beings with power beyond mortal capabilities. You decide where they come from.

However, there is precedent for becoming a deity simply by number of followers. In Vecna Lives, Vecna is slain by his lieutenant, only to be reborn centuries later as a deity after a cult grows and begins to worship him. In Age of Worms, cultists manage to summon a demon in the shape of a fake god. And in Ivid the Undying, a pit fiend becomes a deity by having a dictator install him as the state religion.

The rules for divine rank also suggest that deities with more followers have more power. Age of Worms suggests that there's a causative link, with a rank 0 deity who becomes more powerful depending on the number of people who fear his return.

In general, however, creating deities isn't something player characters do a lot, so there aren't any real mechanics on it (aside from divine rank, which you can find in Deities & Demigods or the divine rules in the SRD). The DM is free to decide whether or not deities can be created through sufficient faith in their world.

  • \$\begingroup\$ The DM is free to decide, but should they decide deities are dependent on worshippers, there are mechanics for that in the book you mention. \$\endgroup\$ Dec 10 '17 at 7:04

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