When you deal zero damage due to the enemy's armor, does it still trigger corresponding moves?
For examle, the Druid's "Balance" move:
When you deal damage, take 1 balance.
For each balance spent, heal 1d4 HP.
It would be weird, if you still get the "balanced" healing, despite you didn't harm anyone, hence the question. On the other hand, the Fighter's "Merciless" move:
When you deal damage, deal +1d4 damage.
Let's say you have a bad damage roll of 2, and the enemy's armor is 2. Or you choose "-1d6 damage" on your Volley move. Anyways, zero damage — can you still assume this move and add 1d4 to deal "real" damage?