I'm building a ghostwise halfling monk of the Way of the Long Death, and was thinking about the 3rd-level Touch of Death feature (SCAG, p. 130):
When you reduce a creature within 5 feet of you to 0 hit points, you gain temporary hit points equal to your Wisdom modifier + your monk level (minimum of 1 temporary hit point).
Is it legal to kind of 'whack-a-mole' some monster... say a goblin? In other words, knock it out to 0 hp, stabilize it back to 1, hit it again, rinse and repeat to stack loads of temporary hit points?