I am currently DMing a group through CCC-YLRA01-02 Uneasy Lies the Head. They are all experienced DMs so it resembles a Dentist Convention (but sexier of course!). We are having a slight disagreement over the amount of Downtime due.
On page 5 of the "D&D Adventurers League Player's Guide Version 7.0" (which is available here: www.dmsguild.com) The exact wording is:
Characters earn downtime at the rate of 5 downtime days per 2 hours of prescribed adventure length (or 5 downtime days for every 2 cumulative hours of play for Hardcover adventures)."
CCC-YLRA01-02 Uneasy Lies the Head is described as
A 4-hour adventure for 5th-10th level characters
So according to RAW the players should get 10 Downtime days in total. Having said that, I have spoken to several convention organizers who ran the mod as well as local DMs and everyone agrees the time was grossly underestimated. In the case of my own group, we will hopefully complete this in 12 hours.
CCC-YLRA01-02 also states on Page 31 that
the characters earn downtime and renown in accordance with the guidance prescribed by the Adventurers League Dungeon Master's Guide.
So my question is as follows: As the DM, and according to AL rules, am I allowed to award 10 Downtime days per 4-hour session, (which in this case will amount to 30 Downtime days), or do I have to limit it to 10 days?