The Monster Manual lists skeleton damage for swords and short bows.
If a skeleton is disarmed, how much damage does it do?
Unarmed Strike is listed as a melee weapon on p.190 of the Player’s Handbook that does 1 bludgeoning damage.
Under using Ability Scores under Strength, it says, "You add your Strength modifier to your attack roll and your damage roll when attacking with a melee weapon ..."
As noted previously, there are often discrepancies between a monster’s stats and PCs stats with weapons. A skeleton’s attack and damage with swords and short bows have +4 modifiers to hit and +2 to damage even though its strength is listed as 10.
Do the +4/+2 modifier discrepancies carry over to its unarmed attacks too - or does one just use its base strength modifier (thus making its bludgeoning attacks 1 damage)?