Adventurers League(AL) allows for game conventions to submit modules for review to be declared "AL Legal" for widespread use.
We are seeking to know whether monsters have ever been modified in past successful CCC submissions. We are not asking whether modifying creatures in a submission would be accepted again - that could be arbitratry. (The first answer below is answering a different question than we are asking.) This is a question about precedent.
As background, a variety of guidelines must be met for acceptance. One regards monsters:
What monsters can I put in my adventure? You can choose from creatures in sources published under the Dungeons & Dragons brand such as the Monster Manual or Volo’s Guide to Monsters. You can modify them in small ways, such changing a bandit to an elf bandit using the rules Dungeon Masters Guide, or saying the party faces a large animated statue, but using the statistics of an ogre reskinned as that statue. You may not invent new monsters. The stat blocks in the adventure’s appendix must be faithful reproductions of the creature as found in its original product. Minor adjustments should be called out in a sidebar.
For one adventure, we are looking for a scorpion like creature that paralyzes - but the closest we have found so far are the Pseudodragon or a Sprite.
What minor adjustments to monsters have been accepted for CCC adventures?
In particular - has a CCC creature ever been accepted that removes abilities or defines monster behaviors not to use one or more abilities?
For example, are there any examples of monster changes that modified one or more abilities in this manner:
- "This is a scorpion with the same stats as a Pseudodragon but never flies"
- "This is a scorpion with the same stats as a Sprite but its weapons appear as claws and its bow as stingers that are shot. The scorpion never uses invisibility or flying."