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I have a ranger with 10 WIS. Technically he's a Revised Ranger but I don't think it matters for this question.

I was doing some level advancement planning and read ahead to his Level 20 ability, Foe Slayer:

At 20th level, you become an unparalleled hunter. Once on each of your turns, you can add your Wisdom modifier to the attack roll or the damage roll of an attack you make. You can choose to use this feature before or after the roll, but before any effects of the roll are applied.

This will give my ranger absolutely nothing. He will also not get any new spell slots or spells. Am I right in saying that the only thing he will get is a new hitdie? He can't even multiclass due to needing both Dexterity 13 and Wisdom 13 to multiclass both in and out of Ranger:

To qualify for a new class, you must meet the ability score prerequisites for both your current class and your new one, as shown in the Multiclassing Prerequisites table.

Am I reading this right? What's the best level up option for a Ranger 19 with 10 WIS?

Just a reminder, my question is not about getting to level 19. It's about getting from level 19 to level 20.

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    \$\begingroup\$ How come you have a ranger with 10 WIS? Did you roll your stats and then never used your ASIs for improving the stat? What feats/ASIs did you choose? What are your other stats? \$\endgroup\$ – Secespitus Feb 2 '18 at 12:29
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    \$\begingroup\$ Fair question. I used point buy, and pumped all physical stats. I have not been attempting to optimize this character. I have an image in my head of what he is like - that is how I have picked his stats. \$\endgroup\$ – Nacht Feb 2 '18 at 12:47
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    \$\begingroup\$ Does your ranger happen to care for a miniature giant space hamster? \$\endgroup\$ – Cheesus Crust Feb 2 '18 at 13:40
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    \$\begingroup\$ +1 for building your ranger in a way that values his character over mechanical optimization. You sound like a fun person to play D&D with. \$\endgroup\$ – Andrew Bergdahl Feb 2 '18 at 19:27
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    \$\begingroup\$ @AndrewBergdahl rangers don't really need wisdom before this feature, pumping physical stats is the real mechanical optimization for them. \$\endgroup\$ – András Feb 2 '18 at 23:52
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Take the hit die

Your general assessment is correct, you'll only get the hit die when reaching level 20. Multiclassing is not an option for exactly the reasons you give in your question.

However

There's always epic boons

If your DM is nice he might give you an epic boon that gives you a permanent Wisdom increase. Both your spellcasting and Foe Slayer would become better by this.

An alternative is

Replace Foe Slayer

This is homebrew territory, but not unexplored homebrew territory. When you reached level 3 you had to pick a subclass and immediately got a subclass feature. These features tend to scale pretty well with level. Maybe you can get the level 3 (or other level, but 3 generally makes the most sense) feature of a different subclass than your own instead of your Foe Slayer.

In the end the solution boils down to the oldest trick in the book: Talk to your DM and reach a solution that is fun for all.

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  • \$\begingroup\$ By my count, only 14 out of 55 Ranger spells make use of the spellcasting ability score. If I've counted right, "your spellcasting would become better" is not guaranteed. \$\endgroup\$ – Nacht Sep 23 '18 at 23:48
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Unless I'm missing something, yes, it appears that you get nothing but a hit die for reaching level 20, given your WIS stat. Incidentally, picking ASI bumps based on the image in your head of who they are is a perfectly good choice, despite leading to this scenario.

The only two solutions I see both involve asking your DM and seeing what they're prepared to do to help you out.

They can let you find a Tome of Understanding (or a couple, if they're really generous), which will essentially give you free ASI stat bumps for WIS (if you only get 1 tome, you get a +1 for Foe Slayer, but it's better than nothing, I suppose).

The other option is the DM houseruling something like adding half your proficiency bonus to attack rolls and damage rolls, or picking another stat that you are good at to add instead.

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    \$\begingroup\$ Most features that add a bonus based on a stat state something like "minimum of +1", so that could be an option for you/your DM to give you at least a little something. \$\endgroup\$ – Phil Boncer Feb 2 '18 at 17:01

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