We are looking at an encounter where a dozen or more 2 hit point creatures may be attacking a party of max level 3.
Assuming as a DM we decide against using the “Cleaving through Creatures” optional rule (DMG p.272) - what other ways might a Level 3 rogue maximize their attacks or area of effect (AoE) damage?
We are wondering if dual wielding daggers, throwing knives, or some other approach to using weapons or skills might be effective for spreading damage. For example, it seems as if burning oil could be effective in this situation (depending upon the spread of the opponents.) Though not technically damage, sleep spells might also be effective. 3rd level Moon Druids might turn into a Giant Hyena to get Rampage giving them an additional attack if they kill one creature in a round. Mage’s Burning Hands gives AoE. These are some examples, but perhaps there are other options that are even better for this particular class?
What are the maximum number of attacks or AoE damage that a rogue could achieve at level 3? In other words, what are the ways in which this low level class can spread their damage to be “thin and wide”?
(Note: we have edited this to be class specific as the original was tagged as too broad and put on Hold so couldn’t be answered. Variation questions for other classes have been added.)