Inspired by this question about healing a simulacrum with magic jar.

We know a simulacrum is a creature, but does it have a soul?

Is that part of what is considered a creature's features and statistics? Or does the fact that it is a "partially real" "illusory duplicate" mean that it might not have a soul?


2 Answers 2


In 5th ed, there are a few mentions of souls, but there's no really comprehensive and mechanically-consistent metaphysics established. "Soul" isn't like "attunement," where it's mechanically defined whether or not something has it, and if not, how to get it. So regardless of anything else said here, it's going to have to be adjudicated on a per-game basis by the DM.

This answer's goal is to simply inform that call as much as possible. Also, in that light I'm interested in souls as a mechanical element of D&D, and not in any larger philosophical sense. Since I'm a many-year veteran of D&D, I'll also do my best not to just assume things true in previous editions are true here as well -- but I'm less worried about that.

We know a little bit about souls in 5th Ed based on descriptions of abilities and monsters that interact with them. In Volo's Guide to Monsters, part of the Barghest's entry reads,

A barghest can feed on the corpse of a humanoid that it killed that has been dead for less than 10 minutes, devouring both flesh and soul in doing so... The victim's soul is trapped in the barghest for 24 hours, after which time it is digested. While a humanoid's soul is trapped in a barghest, any form of revival that could work has only a 50 percent chance of doing so, freeing the soul from the barghest if it is successful. Once a creature's soul is digested, however, no mortal magic can return that humanoid to life.

This, along with other elements of the Barghest's description that explain its mission is to deprive the goblin god Maglubiyet of troops in his eternal war in the outer planes, pretty explicitly lays out what souls are for in D&D 5th:

  1. Souls are necessary for "mortal" magical resurrection of a creature and

  2. Souls travel between the Material and Outer planes when the creature dies.

    We also learn that souls exist physically in the Outer Planes, because they are engaged in literal battle.

Unfortunately the Simulacrum entry doesn't explicitly say that the creature can't be raised, which would be a big clue. We might interpret the total disregard the spell seems to have for the persona and lifespan of the simulacrum that way -- and also by describing it as 'the illusion' early on -- but it's not lain out in a definitive way. I'd call it a reasonable inference, at best.

Luckily, in the spell Speak with Dead, we learn that there is a separate force other than a soul that can animate creatures (which we could maybe assume from the existence of mindless undead, but here it's explicit). The description says,

This spell doesn’t return the creature’s soul to its body, only its animating spirit. Thus, the corpse can’t learn new information, doesn’t comprehend anything that has happened since it died, and can’t speculate about future events.

This is immediately helpful because it sounds pretty close to how the simulacrum works. Compare:

The simulacrum lacks the ability to learn or become more powerful, so it never increases its level or other abilities, nor can it regain expended spell slots.

So it sounds pretty reasonable to say a simulacrum does not have a soul, but instead an animating spirit -- something reinforced by its reasonably inferred lack of existence after bodily destruction.

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    \$\begingroup\$ I really like this answer. The attempt to dig into the mechanical nature of the soul in D&D, in terms of undead creatures and the barghest are really well done, and honestly, with the way you've explained it I almost want to agree with you. However, the problem with this is that the spell doesn't specifically say whether it does or does not have a soul, which unfortunately leaves a murky area in terms of certain spells, like Magic Jar, or Soul Cage. Don't take this the wrong way, I really like and support your answer though! \$\endgroup\$
    – Jay Kay
    Commented Feb 17, 2018 at 16:29
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    \$\begingroup\$ Yeah, that's why I disclaim at the top I can't answer the question definitively. The poor wording of the Magic Jar spell doesn't help either. Even in 3.5, it wasn't clear if the simulacrum was a Construct, had its original's creature type, or was something different. At least it doesn't have 3d2 x 10% of the original's knowledge. \$\endgroup\$
    – noneuklid
    Commented Feb 17, 2018 at 16:39
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    \$\begingroup\$ FWIW, you might want to fold in the mention of the soul from 9th level Astral Projection spell: If the cord is cut—something that can happen only when an effect specifically states that it does — your soul and body are separated, killing you instantly See also this answer, since it links to another answer about such things. \$\endgroup\$ Commented Feb 17, 2018 at 18:36
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    \$\begingroup\$ Not sure if this will help your answer, but we also had the matter of "repaired versus healed" for Simulacrum in another answer, I'll try to find it later. \$\endgroup\$ Commented Feb 17, 2018 at 18:40
  • \$\begingroup\$ I think another piece of data to inform the decision is that simulacrum is an illusion spell. While a conjuration or necromancy spell might create a soul, I can't imagine an illusion spell doing so. \$\endgroup\$ Commented Mar 27 at 20:07

No, I would rule not. The simulacrum is created via your magic and snow/ice to make its form but a soul would not then be created or join it. It is a copy of what you want it to be and acts like it but is not a real creature.

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    \$\begingroup\$ The spells text specifically says that the simulacrum is a creature. \$\endgroup\$ Commented Feb 17, 2018 at 15:26
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    \$\begingroup\$ 'A creature, partially real'. This means that it is not fully a creature and created by alchemy, with a kind of half-life. \$\endgroup\$
    – AquaAvis
    Commented Feb 17, 2018 at 15:30
  • \$\begingroup\$ " The simulacrum is created via your magic and snow/ice to make its form but a soul would not then be created or join it" . True polymorph is an example of creating soul through magic if it is casted on an object. And simulacrum is not just a physical copy since it has also the same proficiencies and other. \$\endgroup\$
    – user42458
    Commented Feb 17, 2018 at 15:40
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    \$\begingroup\$ A construct is a kind of creature according to the rules of the game. I have yet to find a ruling on "do constructs have souls" though that might help your answer if you could find such a ruling. @Earthling Interesting point on how powerful True Polymorph is. \$\endgroup\$ Commented Feb 17, 2018 at 18:41

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