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We are looking for small creatures that can serve as frequent messengers between PCs and their factions or sponsors during an adventure. Consider owls like in Harry Potter which seemed to be able to travel farther than regular birds and could also always find exactly the person to whom they were delivering.

Traits that would optimize a creature for delivering messages include:

  • Speed/Translocation: The greater the speed, the better the creature. Owls in Potter seemed to travel virtually any distance. Gates? Teleport? Skills with either might be ideal.
  • Discernment: The more that the creature can find its intended recipient - the better the creature. Like dogs trained on the scent of a shirt.
  • Non-sentient (or only mildly so): The more a creature is a commodity that everyone can use (rather than a precious sentient being) the better.
  • Discreetness: The smaller the messenger the better so it can get through small windows or doors unobstrusively, quietly or invisibly to reach the PCs each day (i.e. think of Dobby the house elf)
  • Two Way Communication: A great messenger would be one that can return with a message as well.

If a matching creature doesn’t exist, using the “skinning” guidelines would be acceptable (similar to how Constructs in adventures are often listed as “use stats for X”) rather than making up a new creature.

In sum, what is/are the best creatures with a constellation of talents that could be “skinned” to serve as effective in-game messengers (akin to Potter’s owl)?

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closed as primarily opinion-based by JP Chapleau, Oblivious Sage, Miniman, Pyrotechnical, Rubiksmoose Mar 20 '18 at 16:39

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.

  • \$\begingroup\$ Comments are not for extended discussion; this conversation has been moved to chat. \$\endgroup\$ – nitsua60 Mar 19 '18 at 4:51
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    \$\begingroup\$ @SevenSidedDie These are games who at their heart are often all about Quixotic quests. Would that we were all on one. If any community was the right one for these type of quests, this would be it. \$\endgroup\$ – Praxiteles Mar 19 '18 at 6:15
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    \$\begingroup\$ I agree, this community is great, go ahead and ask in Role-playing Games Chat for more ideas, but as a question on the mainsite, I agree with what SSD says... \$\endgroup\$ – daze413 Mar 19 '18 at 11:15
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    \$\begingroup\$ Based on clarification of your circumstances I'm reopening. \$\endgroup\$ – doppelgreener Mar 19 '18 at 13:12
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    \$\begingroup\$ @Praxiteles Please don't confuse a site about RPGs as being like RPGs. Being about RPGs doesn't relax our rules an iota; Quixotic quests for impossible dreams are still within our "don't ask" rules. \$\endgroup\$ – SevenSidedDie Mar 19 '18 at 14:06
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What distances are we talking about? A skeleton, per Animate Dead has a move of 30', but is immune to exhaustion, which means that while traveling, it can Dash with every action, and run 24 hours a day. This allows a skeleton to deliver a message up to 144 miles away in one day. These could be maybe reskinned as the skeletons of small animals.

The magic item Sending Stones allows for one Message sent per day; perhaps those could be reskinned as messenger animals.

Ethereal travel is fast, at least in some worlds; maybe use cute little baby Phase Spiders.

The Homonculous maintains a psychic link to its creator, who can perceive all it does, but it cannot speak. Maybe a homonculous with a little chalkboard travels with the party.

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Reskin sending, and make it look like a Kirit.

The CCC rules don't mention spells directly, but the idea of reskinning without changing mechanics appears frequently in the CCC texts. With that in mind, I'd suggest reskinning the existing sending spell. It meets all of your requirements: it's a short, textual message, it doesn't rely on a sentient messenger, it's undetectable through normal means, and it's instantaneous, regardless of distance.

What I'd suggest is that, on some schedule you dictate, a Bedine contact of the players casts a custom version of sending that requires a Kirit as a focus. When cast, this version of the spell sends the Kirit to the party instantly, where they can receive the message and send one back

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  • \$\begingroup\$ Interesting! That also prompts the idea of reskinning Sending Stones as Construct birds so then they could operate once a day. (i.e. Turn the constructs into the “Kirit” birds to which we referred in our question before we edited the question to clarify it) \$\endgroup\$ – Praxiteles Mar 19 '18 at 23:33

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