RAW, as has been covered in other answers, no cleric domain (or particular god worshiped) will remove spells from your list. However, I'd like to provide some insight as to whether these changes are problematic or unusual, and why the DM might make these rulings.
Removing access to spells like Resurrection or Raise Dead is not uncommon for a DM to do. DnD 5e as written has a serious problem at higher levels - the cost for resurrection becomes trivial compared to the amount of wealth you have. Players usually hit 100,000gp around level 15. That's 100 casts of Resurrection per player. This can mean that in many groups, death no longer becomes particularly meaningful after level 10 or so. Most DMs tend to have some sort of homebrew ruling around resurrection to limit that problem, and I've had two DMs in my past that put hard limits or completely eliminated some forms of resurrection.
I would recommend having a discussion with your DM about why they are making these changes. If they are only removing resurrection spells for balance reasons, those changes aren't out of line for what you'll see at many tables. However, if your DM intends to remove any other spells, or if they don't have a clearly defined reason for the changes they have made, I would be concerned and discuss your viewpoint with them. Perhaps ask if they'd allow access to the removed spells with some sort of limitations (resurrection can only be cast once a week, or include some sort of penalty / chance of failure, etc).