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The Hill Giant is Huge (occupies a 15'x15' space). It has a Greatclub weapon attack with reach 10'.

What is the Giant's unarmed reach? What is his reach for grappling?

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The reach would be the default (5ft)

The reach keyword only applies to what the stat block attaches it to, in this case the greatclub.

There is no description of a Hill Giant's unarmed strike (you could certainly homebrew one) so it would follow the default rules:

Most creatures have a 5-foot reach and can thus attack targets within 5 feet of them when making a melee attack. Certain creatures (typically those larger than Medium) have melee attacks with a greater reach than 5 feet, as noted in their descriptions

Grappling follows the same restrictions as it counts as a melee Attack action.

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    \$\begingroup\$ So it might be reasonable to allow a Hill Giant a 10' natural reach, but it isn't covered by RAW? \$\endgroup\$ – Nick Brown Mar 22 '18 at 16:24
  • \$\begingroup\$ @NickBrown Seems so, although I would be curious if a Greatclub made for humans would have a 10' reach. Could extrapolate from there. \$\endgroup\$ – Slagmoth Mar 22 '18 at 16:26
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    \$\begingroup\$ Controlled space, actual size, and reach are all different mechanics. Providing Reach to the Hill Giant as (as with everything) in your purview as DM, but doing so should increase the CR and XP. See the BugBear for something whose reach is extended (lLong-Limbed trait) \$\endgroup\$ – NautArch Mar 22 '18 at 16:42
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    \$\begingroup\$ @NickBrown Not covered by RAW - But it would be unlikely to make him significantly stronger in my opinion. After all, he normally wields a greatclub with reach anyway. \$\endgroup\$ – Sir Cinnamon Mar 22 '18 at 16:43
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Grapple is defined in the PHB as a "special melee attack"

When you want to grab a creature or wrestle with it, you can use the Attack action to make a Special melee attack, a grapple.

A greatclub has a standard 5' reach so we can assume that the bonus to the greatclub's reach comes from the Hill Giant's natural reach rather than just a really long greatclub. Therefore, I would assume that the Hill Giant has a 10 foot reach with all melee attacks, including grapple, due to it's natural large size.

But you can rule it however you want. Maybe it has a 5 foot reach and a 5 foot long great club. If you're the DM, it could go however you wish. Trust your instincts, but the former is how I would rule it.

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    \$\begingroup\$ Hi! Welcome to the site! Take the tour when you have a moment. A possible counter-argument to your answer might be that a standard greatclub has 5' reach; this is a Hill Giant's greatclub, which might have a 10' reach due to its size. There's some text in the MM (don't have it to hand, can't provide a quote or page number) that talks about oversized creature weapons somewhere that might support such a counter-argument, but I don't have it to hand, so as it stands, mine is a somewhat weak counter-argument... Nonetheless, this is a well presented answer. \$\endgroup\$ – NathanS Mar 22 '18 at 16:52
  • \$\begingroup\$ @NathanS - I would be very interested in that MM text if you can find it. I cannot find anything like that anywhere. Please look for it and provide it as a new answer if you find it. \$\endgroup\$ – Nick Brown Mar 22 '18 at 19:13
  • \$\begingroup\$ @NickBrown I'm not sure exactly what quote I was thinking of, I can't find anything in the MM. The closest I can find was DMG pg 278, which talks about weapons damage of oversized weapons for larger creatures. This may imply that an oversized weapon has a greater reach, but I've found nothing that explicitly says that, so I think this might be a bit weak for a separate answer. \$\endgroup\$ – NathanS Mar 24 '18 at 12:20
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In Storm King’s Thunder, on page 50, under the "Defense of Goldenfields" subheading of the "Attack on Goldenfields" section, there is an unarmed Hill Giant’s statistics:

If forced into melee combat, an unarmed hill giant can use its action to make two unarmed attacks. Replace the giant’s greatclub attack with the following attack option:

Unarmed Attack. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (3d4 + 5) bludgeoning damage.

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    \$\begingroup\$ This answer could be improved with the addition of some commentary explaining how the information that you've presented answers the question. \$\endgroup\$ – Tiggerous Jul 17 '18 at 10:56

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