My Halfling Monk/Sorcerer recently acquired a Cloak of Arachnida. He is heavily invested in being a utility character. In order to take full advantage of his new gear, I wanted to find out some information about the Web spell which is provided by the cloak:
- Is it possible to climb the webs? Spell rules state that if not suspended between vertical surfaces, the webs fall flat (5 feet deep). Otherwise, they fill a 20 (or in this case 40) foot cube. What is the weight-bearing load on the webs? Could a small character that is not restrained by webs climb up the webbing like rope? Or would even a minimal amount of weight over-tax the capacity of the web?
- How do the Dex / Str saves work for the Web spell? RAW states that a failed Dex save means the target is restrained, and has to spend an action to break free (Str). In either case, if a creature succeeds at getting or staying free, can it then navigate the webbing with impunity (aside from the Difficult Terrain effect)? Or does it need to save every time it enters or moves within the webbing? I found this related answer, but it's for Pathfinder, and the spell description is different and specifically addresses this question, so I'm looking for a Fifth Edition answer.
For what it's worth, I only have access to the PHB, so if XGtE clarifies any of this, then I'll need to ask my DM for the updated spell rules.