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If we summon a Couatl with Conjure Celestial, and the couatl uses its Change Shape ability to turn into a lower CR humanoid - say, a Hobgoblin Devastator with various level 1-4 wizard spells - does the Couatl get those new spells in addition to (or temporarily replacing) its existing spells?

Change Shape: The couatl magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. [...]

In a new form, the couatl retains its game Statistics and ability to speak, but its AC, Movement modes, Strength, Dexterity, and other actions are replaced by those of the new form, and it gains any Statistics and capabilities (except Class Features, legendary actions, and lair actions) that the new form has but that it lacks.

Based on this, it might be getting the spells.

Reasons it might not be getting the spells:

  • the Couatl has Innate Spellcasting and the hobgoblin devastator has Spellcasting, maybe it "already" has spellcasting so it doesn't get it, since it "gains any ... capabilities ... that the new form has but it lacks"
  • the 9th level Shapechange spell stipulates that you don't get spellcasting abilities of what you change into, and "Shapechange" is similar to the spelling of "Change Shape" and might have the same intention
  • the Spellcasting ability might be considered a Class feature, although the Hobgoblin Devastator description does not say it is a particular class

I did some searching and didn't find anyone asking this particular question. Is there a ruling somewhere, or something definitive in the rules that I'm overlooking?

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No the Couatl cannot gain Spellcasting using Change Shape

[The Couatl] gains any Statistics and capabilities (except Class Features, legendary actions, and lair actions) that the new form has but that it lacks.

Spellcasting is a class feature, even for monsters

According to the introduction to the Monster Manual:

A monster with the Spellcasting class feature has a spellcaster level and spell slots, which it uses to cast its spells of 1st level and higher...

The monster has a list of spells known or prepared from a particular class. [...] The monster is considered a member of that class when attuning to or using a magic item that requires membership in the class or access to its spell list.

So the rules say that Spellcasting is a class feature even with monsters. In fact, the association with a class seems to be the distinguishing difference between Spellcasting and Innate Spellcasting (and there is indeed a difference). In this case, the Hobgoblin Devastator is considered to be a member of the Wizard class even though it doesn't say Wizard anywhere on it stat block.

This has been clarified and confirmed by Jeremy Crawford:

The Spellcasting trait in monsters is associated with a class, as explained in the introduction to the Monster Manual. That's a class feature.

Because Spellcasting is a class feature, the Couatl will not get this ability when it uses Change Shape to turn into a Hobgoblin Devestator.

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  • \$\begingroup\$ It does say in the Spellcasting feature that the hobgoblin "has the following wizard spells prepared". \$\endgroup\$ Commented Nov 17, 2021 at 19:57
  • \$\begingroup\$ Errata'd. It now says: "A monster with the Spellcasting special trait" \$\endgroup\$ Commented Feb 18 at 15:29

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