In “old school” computer adventure games like LucasFilm Games’ Secret of Monkey Island and the Infocom series which included games like Zork, the adventures were peppered with objects that used in clever ways were used by players to solve puzzles later in the game.
The origin of this question is that we were inspired by a post on Puzzling StackExchange showing how to cross a 10x10 hole using two nine foot boards and also the Angry GM’s ideas on making “Traps [not] suck.” (Language Warning)
As a result, we are wondering what other objects, tools or even spell scrolls (Level 1-2) might be employable in clever or interesting ways to cross pit traps. Theoretically, one example might be PCs using Web from a spell scroll at the top of a 50 foot pit and then covering the web in blankets from an area nearby so the PCs could crawl across.
As opposed to general principles of making traps more engaging, as per How to make traps and puzzles more engaging?, we are looking for specific examples from play of using placed objects or tools that PCs used and found interesting, puzzling, but ultimately rewarding related to crossing pit traps.