Gearing up to have my players beset by a mimic. I noticed their Adhesive trait says that anything that touches them sticks to them, as quoted below:
Adhesive (Object Form Only): The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also Grappled by it (escape DC 13). Ability Checks made to escape this grapple have disadvantage.
My question revolves around a fighter making a melee attack against the mimic. Would the weapons stick to the mimic? and if so, would you have to make a strength (athletics) or dexterity (acrobatics) check to free your weapon after successfully hitting it each time?
The rest of the block is pretty clear that if you grab it or if it attacks/touches you that you are grappled. So I am assuming it would play the same for weapons, but I also feel making an escape roll after every swing of a weapon will get tedious during game play.
What is the RAW for this?